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FastTD3: Simple, Fast, and Capable Reinforcement Learning for Humanoid Control (2505.22642v3)

Published 28 May 2025 in cs.RO, cs.AI, and cs.LG

Abstract: Reinforcement learning (RL) has driven significant progress in robotics, but its complexity and long training times remain major bottlenecks. In this report, we introduce FastTD3, a simple, fast, and capable RL algorithm that significantly speeds up training for humanoid robots in popular suites such as HumanoidBench, IsaacLab, and MuJoCo Playground. Our recipe is remarkably simple: we train an off-policy TD3 agent with several modifications -- parallel simulation, large-batch updates, a distributional critic, and carefully tuned hyperparameters. FastTD3 solves a range of HumanoidBench tasks in under 3 hours on a single A100 GPU, while remaining stable during training. We also provide a lightweight and easy-to-use implementation of FastTD3 to accelerate RL research in robotics.

Summary

An Overview of FastTD3: Efficient Reinforcement Learning for Humanoid Control

The paper introduces FastTD3, an efficient reinforcement learning (RL) algorithm tailored for humanoid robot control. The algorithm is an enhancement over the conventional Twin Delayed Deep Deterministic Policy Gradient (TD3) method, specifically optimized to address the constraints of training time and algorithmic complexity often encountered in RL applications within robotics. FastTD3 achieves significant speed improvements in RL training, allowing humanoid benchmarks to be solved within three hours on a single GPU while maintaining stability during learning.

FastTD3's core advancements are realized through a simple yet effective set of modifications to the standard TD3 approach. These modifications involve parallel simulation environments, large-batch updates, the inclusion of a distributional critic, and meticulously-calibrated hyperparameters. Notably, parallel simulation helps to enhance the data diversity during training, while large-batch updates contribute to stabilizing the learning process by harnessing this diversity. The distributional critic allows for more nuanced value function estimation, which facilitates improved policy learning.

In the empirical evaluation, FastTD3 manifests its capability to expedite learning across various humanoid control environments, including HumanoidBench, IsaacLab, and MuJoCo Playground. The paper presents comprehensive experimental results demonstrating that FastTD3 solves tasks faster than on-policy algorithms like Proximal Policy Optimization (PPO), particularly in environments characterized by complex dynamics, such as those with rough terrain and domain randomization.

Another critical aspect of the research is the distribution of an open-source implementation of FastTD3, which is designed to be lightweight and accommodating for further extensions and modifications by the RL research community. This implementation supports popular robotics benchmarks, ensuring that researchers can readily apply FastTD3 to a broad spectrum of robotic control tasks.

The paper also explores FastTD3's sim-to-real capabilities by successfully deploying policies trained in simulated environments onto real humanoid hardware. This marks a significant step in practical RL applications, demonstrating the potential for off-policy RL to bridge the gap between simulation and real-world robotics.

In terms of implications, FastTD3 presents a scalable approach that could greatly enhance the practicality of RL in real-world robotics, particularly in scenarios where rapid strategy deployment and policy finetuning are crucial. Furthermore, by laying the groundwork to incorporate recent advancements in off-policy RL techniques, FastTD3's methodology can serve as a fundamental building block for future innovations in humanoid robot control.

Looking forward, the research community can explore improvements by integrating FastTD3 with emerging RL methodologies, such as those focusing on reward design improvements with AI-assisted generators or combining with imitation learning techniques for data-efficient policy refinement. These prospects hint at a more adaptive and responsive framework for humanoid control, blurring the lines between imitation and reinforcement paradigms.

In conclusion, FastTD3 represents a highly efficient RL algorithm that addresses critical bottlenecks in reinforcement learning for humanoid control tasks. With straightforward augmentations to existing procedures, it achieves superior training efficiency and stability, highlighting the potential for practical, real-world implementations in adaptive robotic systems.

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