Papers
Topics
Authors
Recent
2000 character limit reached

VIN-NBV: A View Introspection Network for Next-Best-View Selection for Resource-Efficient 3D Reconstruction (2505.06219v2)

Published 9 May 2025 in cs.CV and cs.RO

Abstract: Next Best View (NBV) algorithms aim to acquire an optimal set of images using minimal resources, time, or number of captures to enable efficient 3D reconstruction of a scene. Existing approaches often rely on prior scene knowledge or additional image captures and often develop policies that maximize coverage. Yet, for many real scenes with complex geometry and self-occlusions, coverage maximization does not lead to better reconstruction quality directly. In this paper, we propose the View Introspection Network (VIN), which is trained to predict the reconstruction quality improvement of views directly, and the VIN-NBV policy. A greedy sequential sampling-based policy, where at each acquisition step, we sample multiple query views and choose the one with the highest VIN predicted improvement score. We design the VIN to perform 3D-aware featurization of the reconstruction built from prior acquisitions, and for each query view create a feature that can be decoded into an improvement score. We then train the VIN using imitation learning to predict the reconstruction improvement score. We show that VIN-NBV improves reconstruction quality by ~30% over a coverage maximization baseline when operating with constraints on the number of acquisitions or the time in motion.

Summary

A View Introspection Network for Next-Best-View Selection in 3D Reconstruction

The paper "VIN-NBV: A View Introspection Network for Next-Best-View Selection for Resource-Efficient 3D Reconstruction" introduces a novel approach to the Next Best View (NBV) problem, which addresses the challenge of acquiring an optimal set of images to efficiently reconstruct 3D scenes with minimal resources. The authors propose the View Introspection Network (VIN), a trained neural network model, and its corresponding policy, VIN-NBV, which collectively aim to enhance 3D reconstruction quality by strategically selecting viewpoints that are predicted to improve the model's performance.

The authors focus on the limitations of existing NBV methods, which often maximize scene coverage or rely on prior knowledge of the scene, such as preliminary scans or CAD models. These traditional approaches may not directly translate to improved reconstruction quality, especially in complex scenes with intricate geometries and self-occlusions. The VIN model is designed to predict the reconstruction quality improvement of different views without relying on extensive prior scene information. By leveraging a greedy, sequential sampling-based NBV selection strategy, VIN evaluates multiple query views and selects the most promising one based on its calculated improvement score.

Central to VIN's operation is its 3D-aware featurization process. This process involves examining the reconstruction from prior acquisitions to assess potential query views. Each query view is evaluated using a feature derived from the current reconstructed model, focusing on attributes such as surface normals and pixel visibility. This results in a feature matrix that can be decoded into an improvement score, representing how much better the reconstructed model will be if the viewpoint is adopted. The model is trained via imitation learning, using data where the actual reconstruction improvements are known, allowing it to learn to predict these improvements accurately.

The findings reported in the paper highlight the practical efficacy of VIN-NBV, demonstrating a significant enhancement in reconstruction quality compared to existing coverage-maximization baselines. In particular, VIN-NBV showed an approximate 30% improvement in reconstruction quality over the baseline approaches when constrained by acquisition number or motion time.

The implications of this work are notable for practical applications in robotics, such as autonomous drones used for rapid environmental scanning in applications like disaster response or construction monitoring, where time efficiency and accurate 3D modeling are critical. The method's reliance on predictive learning rather than exhaustive scene coverage offers a promising avenue for efficient 3D data acquisition under resource constraints.

This paper opens several future research directions, particularly concerning the model's adaptability to different environments and constraints on computational resources. There is potential to refine imitation learning processes or integrate with more complex policies that may address non-greedy optimization. Additionally, further exploration could be made into how this model can be extended or adapted for large-scale, real-world environments, enabling the application of this technique in various industries demanding rapid and precise 3D reconstruction.

Slide Deck Streamline Icon: https://streamlinehq.com

Whiteboard

Dice Question Streamline Icon: https://streamlinehq.com

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Lightbulb Streamline Icon: https://streamlinehq.com

Continue Learning

We haven't generated follow-up questions for this paper yet.

List To Do Tasks Checklist Streamline Icon: https://streamlinehq.com

Collections

Sign up for free to add this paper to one or more collections.