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Parallel Repetition for $3$-Player XOR Games

Published 18 Aug 2024 in cs.CC and cs.DM | (2408.09352v1)

Abstract: In a $3$-$\mathsf{XOR}$ game $\mathcal{G}$, the verifier samples a challenge $(x,y,z)\sim \mu$ where $\mu$ is a probability distribution over $\Sigma\times\Gamma\times\Phi$, and a map $t\colon \Sigma\times\Gamma\times\Phi\to\mathcal{A}$ for a finite Abelian group $\mathcal{A}$ defining a constraint. The verifier sends the questions $x$, $y$ and $z$ to the players Alice, Bob and Charlie respectively, receives answers $f(x)$, $g(y)$ and $h(z)$ that are elements in $\mathcal{A}$ and accepts if $f(x)+g(y)+h(z) = t(x,y,z)$. The value, $\mathsf{val}(\mathcal{G})$, of the game is defined to be the maximum probability the verifier accepts over all players' strategies. We show that if $\mathcal{G}$ is a $3$-$\mathsf{XOR}$ game with value strictly less than $1$, whose underlying distribution over questions $\mu$ does not admit Abelian embeddings into $(\mathbb{Z},+)$, then the value of the $n$-fold repetition of $\mathcal{G}$ is exponentially decaying. That is, there exists $c=c(\mathcal{G})>0$ such that $\mathsf{val}(\mathcal{G}{\otimes n})\leq 2{-cn}$. This extends a previous result of [Braverman-Khot-Minzer, FOCS 2023] showing exponential decay for the GHZ game. Our proof combines tools from additive combinatorics and tools from discrete Fourier analysis.

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