Papers
Topics
Authors
Recent
Assistant
AI Research Assistant
Well-researched responses based on relevant abstracts and paper content.
Custom Instructions Pro
Preferences or requirements that you'd like Emergent Mind to consider when generating responses.
Gemini 2.5 Flash
Gemini 2.5 Flash 77 tok/s
Gemini 2.5 Pro 54 tok/s Pro
GPT-5 Medium 29 tok/s Pro
GPT-5 High 26 tok/s Pro
GPT-4o 103 tok/s Pro
Kimi K2 175 tok/s Pro
GPT OSS 120B 454 tok/s Pro
Claude Sonnet 4.5 38 tok/s Pro
2000 character limit reached

Virtual Reality Traffic Prioritization for Wi-Fi Quality of Service Improvement using Machine Learning Classification Techniques (2408.08617v1)

Published 16 Aug 2024 in cs.NI

Abstract: The increase in the demand for eXtended Reality (XR)/Virtual Reality (VR) services in the recent years, poses a great challenge for Wi-Fi networks to maintain the strict latency requirements. In VR over Wi-Fi, latency is a significant issue. In fact, VR users expect instantaneous responses to their interactions, and any noticeable delay can disrupt user experience. Such disruptions can cause motion sickness, and users might end up quitting the service. Differentiating interactive VR traffic from Non-VR traffic within a Wi-Fi network can aim to decrease latency for VR users and improve Wi-Fi Quality of Service (QoS) with giving priority to VR users in the access point (AP) and efficiently handle VR traffic. In this paper, we propose a machine learning-based approach for identifying interactive VR traffic in a Cloud-Edge VR scenario. The correlation between downlink and uplink is crucial in our study. First, we extract features from single-user traffic characteristics and then, we compare six common classification techniques (i.e., Logistic Regression, Support Vector Machines, k-Nearest Neighbors, Decision Trees, Random Forest, and Naive Bayes). For each classifier, a process of hyperparameter tuning and feature selection, namely permutation importance is applied. The model created is evaluated using datasets generated by different VR applications, including both single and multi-user cases. Then, a Wi-Fi network simulator is used to analyze the VR traffic identification and prioritization QoS improvements. Our simulation results show that we successfully reduce VR traffic delays by a factor of 4.2x compared to scenarios without prioritization, while incurring only a 2.3x increase in delay for background (BG) traffic related to Non-VR services.

Summary

We haven't generated a summary for this paper yet.

Lightbulb Streamline Icon: https://streamlinehq.com

Continue Learning

We haven't generated follow-up questions for this paper yet.

List To Do Tasks Checklist Streamline Icon: https://streamlinehq.com

Collections

Sign up for free to add this paper to one or more collections.