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Revisiting Design Choices in Offline Model-Based Reinforcement Learning

Published 8 Oct 2021 in cs.LG and cs.AI | (2110.04135v2)

Abstract: Offline reinforcement learning enables agents to leverage large pre-collected datasets of environment transitions to learn control policies, circumventing the need for potentially expensive or unsafe online data collection. Significant progress has been made recently in offline model-based reinforcement learning, approaches which leverage a learned dynamics model. This typically involves constructing a probabilistic model, and using the model uncertainty to penalize rewards where there is insufficient data, solving for a pessimistic MDP that lower bounds the true MDP. Existing methods, however, exhibit a breakdown between theory and practice, whereby pessimistic return ought to be bounded by the total variation distance of the model from the true dynamics, but is instead implemented through a penalty based on estimated model uncertainty. This has spawned a variety of uncertainty heuristics, with little to no comparison between differing approaches. In this paper, we compare these heuristics, and design novel protocols to investigate their interaction with other hyperparameters, such as the number of models, or imaginary rollout horizon. Using these insights, we show that selecting these key hyperparameters using Bayesian Optimization produces superior configurations that are vastly different to those currently used in existing hand-tuned state-of-the-art methods, and result in drastically stronger performance.

Citations (47)

Summary

  • The paper analyzes design choices in offline model-based reinforcement learning, focusing on comparing five uncertainty penalty mechanisms to prevent prediction errors.
  • Empirical results show that certain uncertainty penalization strategies significantly improve sample efficiency and generalization in offline environments.
  • The findings offer practical guidance for building stable offline RL models and contribute theoretically to understanding uncertainty quantification for future research.

Revisiting Design Choices in Offline Model-Based Reinforcement Learning

The paper "Revisiting Design Choices in Offline Model-Based Reinforcement Learning" presents a comprehensive analysis of various design choices within the model-based reinforcement learning paradigm, emphasizing the offline context. Significant attention is given to the uncertainty penalty mechanisms employed in offline model-based reinforcement learning (MBRL) algorithms to prevent the over-optimistic prediction error accumulation, which often leads to suboptimal policy derivation.

Uncertainty Penalty Mechanisms

Five distinct uncertainty penalty approaches are compared, encapsulating both theoretical and empirical perspectives on their efficacy in improving model robustness. These include:

  1. Max Aleatoric (MOPO) leverages the maximum Frobenius norm across predictive variance matrices.
  2. Max Pairwise Diff (MOReL) quantifies uncertainty through the maximum difference in predicted means from model ensemble.
  3. LL Var (LOMPO) computes variance across the log probabilities of predicted state transitions.
  4. LOO KL (M2AC) relies on leave-one-out KL divergence metrics between model predictions to assess uncertainty.
  5. Ensemble Variance calculates aggregated predictive variance, factoring in both mean and variance predictions to ensure conservative estimates.

Strong Numerical Results

The paper supplies compelling empirical evidence to support the superiority of specific uncertainty penalization strategies over others. Evidently, certain approaches show marked improvement in sample efficiency and generalization capabilities in offline environments, where collection of real-time data is constrained.

Practical and Theoretical Implications

From a practical standpoint, the paper guides the development of offline reinforcement learning models that prioritize stability and reliability. It addresses the need for robust models that can adapt to stochastic dynamics, thereby enhancing deployment capability in real-world scenarios. Theoretically, the paper contributes to the body of knowledge necessitated by an understanding of uncertainty quantification's role within the reinforcement learning domain, offering pathways for future research in refining model predictive accuracy and reliability.

Future Developments in AI

Potential avenues for future exploration might include integrating these uncertainty mechanisms with advanced neural architectures to bolster computational efficiency and scalability. Moreover, further investigation into hybrid uncertainty measures combining epistemic and aleatoric elements could yield novel insights into model-based RL's adaptability across varied domains.

In conclusion, "Revisiting Design Choices in Offline Model-Based Reinforcement Learning" stands as an essential reference for researchers aiming to optimize model-based reinforcement learning strategies in offline settings. Its deliberations on uncertainty quantification are poised to influence subsequent advancements in designing robust, adaptable AI systems.

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