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Decomposition, Compression, and Synthesis (DCS)-based Video Coding: A Neural Exploration via Resolution-Adaptive Learning

Published 1 Dec 2020 in cs.CV, eess.IV, and eess.SP | (2012.00650v5)

Abstract: Inspired by the facts that retinal cells actually segregate the visual scene into different attributes (e.g., spatial details, temporal motion) for respective neuronal processing, we propose to first decompose the input video into respective spatial texture frames (STF) at its native spatial resolution that preserve the rich spatial details, and the other temporal motion frames (TMF) at a lower spatial resolution that retain the motion smoothness; then compress them together using any popular video coder; and finally synthesize decoded STFs and TMFs for high-fidelity video reconstruction at the same resolution as its native input. This work simply applies the bicubic resampling in decomposition and HEVC compliant codec in compression, and puts the focus on the synthesis part. For resolution-adaptive synthesis, a motion compensation network (MCN) is devised on TMFs to efficiently align and aggregate temporal motion features that will be jointly processed with corresponding STFs using a non-local texture transfer network (NL-TTN) to better augment spatial details, by which the compression and resolution resampling noises can be effectively alleviated with better rate-distortion efficiency. Such "Decomposition, Compression, Synthesis (DCS)" based scheme is codec agnostic, currently exemplifying averaged $\approx$1 dB PSNR gain or $\approx$25% BD-rate saving, against the HEVC anchor using reference software. In addition, experimental comparisons to the state-of-the-art methods and ablation studies are conducted to further report the efficiency and generalization of DCS algorithm, promising an encouraging direction for future video coding.

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