Papers
Topics
Authors
Recent
Gemini 2.5 Flash
Gemini 2.5 Flash
102 tokens/sec
GPT-4o
59 tokens/sec
Gemini 2.5 Pro Pro
43 tokens/sec
o3 Pro
6 tokens/sec
GPT-4.1 Pro
50 tokens/sec
DeepSeek R1 via Azure Pro
28 tokens/sec
2000 character limit reached

Unified Models of Human Behavioral Agents in Bandits, Contextual Bandits and RL (2005.04544v5)

Published 10 May 2020 in cs.AI, cs.LG, q-bio.NC, and stat.ML

Abstract: Artificial behavioral agents are often evaluated based on their consistent behaviors and performance to take sequential actions in an environment to maximize some notion of cumulative reward. However, human decision making in real life usually involves different strategies and behavioral trajectories that lead to the same empirical outcome. Motivated by clinical literature of a wide range of neurological and psychiatric disorders, we propose here a more general and flexible parametric framework for sequential decision making that involves a two-stream reward processing mechanism. We demonstrated that this framework is flexible and unified enough to incorporate a family of problems spanning multi-armed bandits (MAB), contextual bandits (CB) and reinforcement learning (RL), which decompose the sequential decision making process in different levels. Inspired by the known reward processing abnormalities of many mental disorders, our clinically-inspired agents demonstrated interesting behavioral trajectories and comparable performance on simulated tasks with particular reward distributions, a real-world dataset capturing human decision-making in gambling tasks, and the PacMan game across different reward stationarities in a lifelong learning setting.

User Edit Pencil Streamline Icon: https://streamlinehq.com
Authors (5)
  1. Baihan Lin (36 papers)
  2. Guillermo Cecchi (29 papers)
  3. Djallel Bouneffouf (73 papers)
  4. Jenna Reinen (4 papers)
  5. Irina Rish (85 papers)
Citations (24)

Summary

We haven't generated a summary for this paper yet.

Youtube Logo Streamline Icon: https://streamlinehq.com