Papers
Topics
Authors
Recent
2000 character limit reached

Multiview Neural Surface Reconstruction by Disentangling Geometry and Appearance (2003.09852v3)

Published 22 Mar 2020 in cs.CV, cs.GR, and cs.LG

Abstract: In this work we address the challenging problem of multiview 3D surface reconstruction. We introduce a neural network architecture that simultaneously learns the unknown geometry, camera parameters, and a neural renderer that approximates the light reflected from the surface towards the camera. The geometry is represented as a zero level-set of a neural network, while the neural renderer, derived from the rendering equation, is capable of (implicitly) modeling a wide set of lighting conditions and materials. We trained our network on real world 2D images of objects with different material properties, lighting conditions, and noisy camera initializations from the DTU MVS dataset. We found our model to produce state of the art 3D surface reconstructions with high fidelity, resolution and detail.

Citations (13)

Summary

We haven't generated a summary for this paper yet.

Whiteboard

Paper to Video (Beta)

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Collections

Sign up for free to add this paper to one or more collections.