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Truly Concurrent Bisimilarities are Game Equivalent

Published 27 Jun 2019 in cs.LO and cs.GT | (1907.02860v1)

Abstract: We design games for truly concurrent bisimilarities, including strongly truly concurrent bisimilarities and branching truly concurrent bisimilarities, such as pomset bisimilarities, step bisimilarities, history-preserving bisimilarities and hereditary history-preserving bisimilarities.

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