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A stochastic non-cooperative game for energy efficiency in wireless data networks

Published 21 May 2007 in cs.IT, cs.GT, and math.IT | (0705.3013v1)

Abstract: In this paper the issue of energy efficiency in CDMA wireless data networks is addressed through a game theoretic approach. Building on a paper by the first two authors, wherein a non-cooperative game for spreading-code optimization, power control, and receiver design has been proposed to maximize the ratio of data throughput to transmit power for each active user, a stochastic algorithm is here described to perform adaptive implementation of the said non-cooperative game. The proposed solution is based on a combination of RLS-type and LMS-type adaptations, and makes use of readily available measurements. Simulation results show that its performance approaches with satisfactory accuracy that of the non-adaptive game, which requires a much larger amount of prior information.

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