TopoOpt scalability and cost-efficiency for >1K-GPU clusters
Ascertain whether the TopoOpt architecture that uses a multi-tier optical patch panel fabric with slow reconfiguration can interconnect clusters with more than 1,000 GPUs while maintaining cost-efficiency, explicitly accounting for the required number of patch panel ports, the need for long-reach optical transceivers to overcome insertion loss across multiple switching layers, and the resulting hardware cost scaling.
Sponsor
References
However, TopoOpt requires a multi-tier patch panel fabric to form a network capable of interconnecting more than 1K GPUs. Achieving this necessitates extensive patch panel ports and expensive long-reach transceivers to compensate for the insertion loss of optical signals across multiple switching layers. As a result, it remains unclear whether TopoOpt is able to interconnect such large clusters and maintain its cost-efficiency.