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Pandora3D: A Comprehensive Framework for High-Quality 3D Shape and Texture Generation (2502.14247v2)

Published 20 Feb 2025 in cs.GR, cs.AI, and cs.CV

Abstract: This report presents a comprehensive framework for generating high-quality 3D shapes and textures from diverse input prompts, including single images, multi-view images, and text descriptions. The framework consists of 3D shape generation and texture generation. (1). The 3D shape generation pipeline employs a Variational Autoencoder (VAE) to encode implicit 3D geometries into a latent space and a diffusion network to generate latents conditioned on input prompts, with modifications to enhance model capacity. An alternative Artist-Created Mesh (AM) generation approach is also explored, yielding promising results for simpler geometries. (2). Texture generation involves a multi-stage process starting with frontal images generation followed by multi-view images generation, RGB-to-PBR texture conversion, and high-resolution multi-view texture refinement. A consistency scheduler is plugged into every stage, to enforce pixel-wise consistency among multi-view textures during inference, ensuring seamless integration. The pipeline demonstrates effective handling of diverse input formats, leveraging advanced neural architectures and novel methodologies to produce high-quality 3D content. This report details the system architecture, experimental results, and potential future directions to improve and expand the framework. The source code and pretrained weights are released at: https://github.com/Tencent/Tencent-XR-3DGen.

Summary

Overview of Pandora3D: A Comprehensive Framework for High-Quality 3D Shape and Texture Generation

The paper, titled "Pandora3D: A Comprehensive Framework for High-Quality 3D Shape and Texture Generation," introduces a sophisticated system designed to automate and enhance the generation of digital 3D assets. This work is an amalgamation of advanced machine learning techniques and novel methodologies aimed at addressing the challenges associated with creating and rendering high-fidelity 3D content from diverse input prompts, including single images, multi-view images, and descriptive text.

The framework is built upon two primary components: 3D shape generation and texture generation. Each component integrates various substantial innovations in neural architectures to obtain lifelike and consistent 3D results.

3D Shape Generation

At the core of the 3D shape generation pipeline is a Variational Autoencoder (VAE), which encodes implicit 3D geometries into a latent space. This latent space representation empowers the system to efficiently manage complex geometric data. A diffusion network subsequently generates these latents conditioned on input prompts. Key to enhancing the model's capacity are specific structural adaptations inspired by architecture from existing models like CLAY and Craftsman.

Of particular note is the employment of an Artist-Created Mesh (AM) generation approach, which directly produces artist-quality meshes. This component demonstrates superior functionality for creating simpler geometries, providing practical utility in fields demanding precise mesh topology.

Texture Generation

Texture generation within the Pandora3D framework is executed through a multi-stage process, beginning with frontal image generation and progressing through several refinement stages, ultimately culminating in high-resolution texture quality. A notable element is the introduction of a multi-view image generation phase, capturing various perspectives of the 3D model to improve texture consistency and detail accuracy.

Each stage integrates a consistency scheduler, ensuring pixel-wise consistency among multi-view textures and removing artifacts common in incomplete rendering processes. This ensures an end-to-end seamless integration of textures, greatly enhancing visual realism.

Experimental Evaluation and Implications

Experimental evaluations illustrate the capability of Pandora3D in generating high-quality 3D content from diverse inputs. The framework's robustness in handling different formats underscores its applicability across various sectors, from digital media production to physical simulation and embodied AI. By significantly reducing creation time and costs associated with digital asset pipelines, Pandora3D is poised to impact several practical domains heavily reliant on 3D modeling.

Future Directions

The implications of the Pandora3D framework stretch beyond immediate practical applications into long-term theoretical advancements in AI-driven 3D modeling. As the underlying models continue to develop, there is potential for further enhancements in model capacity and computational efficiency. Additionally, the integration of real-time rendering and interactive adjustment mechanisms could push the boundaries of user engagement in 3D content creation.

In summary, Pandora3D positions itself as a pivotal development in the evolving landscape of automated 3D asset generation. Its comprehensive approach consolidates high-quality texture and shape generation with contemporary architectural innovations, setting the stage for future explorations and implementations in AI-driven digital modeling.

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