Papers
Topics
Authors
Recent
2000 character limit reached

Diversity, Representation, and Accessibility Concerns in Game Development

Published 5 Jul 2024 in cs.HC | (2407.04892v1)

Abstract: This study delves into the key issues of representation and accessibility in game development. Despite their societal significance, video games face ongoing criticism for lacking diversity in both the workforce and content, excluding marginalized gamers. This study explores game-based learning (GBL) while emphasizing the importance of accurate representation, particularly in educational settings to enhance engagement and learning outcomes. Our research findings revolve around the perspectives of a professional in the gaming industry and the challenges associated with creating accessible games. By providing actionable insights, it aims to influence regulatory reforms, industry practices, and game creation itself, to foster diversity, representation, and accessibility in the video game industry. In doing so, we seek to promote a more inclusive and equitable future in the educational gaming world.

Summary

Paper to Video (Beta)

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Collections

Sign up for free to add this paper to one or more collections.

Tweets

Sign up for free to view the 1 tweet with 0 likes about this paper.