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StructDiffusion: Language-Guided Creation of Physically-Valid Structures using Unseen Objects (2211.04604v2)

Published 8 Nov 2022 in cs.RO, cs.AI, cs.CL, cs.CV, and cs.LG

Abstract: Robots operating in human environments must be able to rearrange objects into semantically-meaningful configurations, even if these objects are previously unseen. In this work, we focus on the problem of building physically-valid structures without step-by-step instructions. We propose StructDiffusion, which combines a diffusion model and an object-centric transformer to construct structures given partial-view point clouds and high-level language goals, such as "set the table". Our method can perform multiple challenging language-conditioned multi-step 3D planning tasks using one model. StructDiffusion even improves the success rate of assembling physically-valid structures out of unseen objects by on average 16% over an existing multi-modal transformer model trained on specific structures. We show experiments on held-out objects in both simulation and on real-world rearrangement tasks. Importantly, we show how integrating both a diffusion model and a collision-discriminator model allows for improved generalization over other methods when rearranging previously-unseen objects. For videos and additional results, see our website: https://structdiffusion.github.io/.

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Authors (5)
  1. Weiyu Liu (22 papers)
  2. Yilun Du (113 papers)
  3. Tucker Hermans (57 papers)
  4. Sonia Chernova (60 papers)
  5. Chris Paxton (59 papers)
Citations (46)

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