CodeEditor: Learning to Edit Source Code with Pre-trained Models (2210.17040v3)
Abstract: Developers often perform repetitive code editing activities for various reasons (e.g., code refactoring) during software development. Pre-trained code editing models have achieved the state-of-the-art (SOTA) results. Pre-trained models are first pre-trained with pre-training tasks and fine-tuned with the code editing task. Existing pre-training tasks mainly are code infilling tasks (e.g., masked LLMing), which are derived from the natural language processing field and are not designed for automatic code editing. This paper proposes a novel pre-training task specialized in code editing and presents an effective pre-trained code editing model named CodeEditor. Our pre-training task further improves the performance and generalization ability of code editing models. Specifically, we collect lots of real-world code snippets as the ground truth and use a powerful generator to rewrite them into mutated versions. Then, we pre-train our CodeEditor to edit mutated versions into the corresponding ground truth, to learn edit patterns. We conduct experiments on four code editing datasets and evaluate the pre-trained CodeEditor in three settings. (1) In the fine-tuning setting, we train the pre-trained CodeEditor with four datasets and evaluate it on the test data. CodeEditor outperforms the SOTA baselines by 15%, 25.5%, and 9.4% and 26.6% on four datasets. (2) In the few-shot setting, we train the pre-trained CodeEditor with limited data and evaluate it on the test data. CodeEditor substantially performs better than all baselines. (3) In the zero-shot setting, CodeEditor correctly edits 1,113 programs while the SOTA baselines can not work.