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PGAbB: A Block-Based Graph Processing Framework for Heterogeneous Platforms (2209.04541v1)

Published 9 Sep 2022 in cs.DC and cs.DS

Abstract: Designing flexible graph kernels that can run well on various platforms is a crucial research problem due to the frequent usage of graphs for modeling data and recent architectural advances and variety. In this work, we propose a novel graph processing framework, PGAbB (Parallel Graph Algorithms by Blocks), for modern shared-memory heterogeneous platforms. Our framework implements a block-based programming model. This allows a user to express a graph algorithm using kernels that operate on subgraphs. PGAbB support graph computations that fit in host DRAM but not in GPU device memory, and provides simple but effective scheduling techniques to schedule computations to all available resources in a heterogeneous architecture. We have demonstrated that one can easily implement a diverse set of graph algorithms in our framework by developing five algorithms. Our experimental results show that PGAbB implementations achieve better or competitive performance compared to hand-optimized implementations. Based on our experiments on five graph algorithms and forty-four graphs, in the median, PGAbB achieves 1.6, 1.6, 5.7, 3.4, 4.5, and 2.4 times better performance than GAPBS, Galois, Ligra, LAGraph Galois-GPU, and Gunrock graph processing systems, respectively.

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