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Real-Time Gaze Tracking with Event-Driven Eye Segmentation (2201.07367v1)

Published 19 Jan 2022 in cs.HC

Abstract: Gaze tracking is increasingly becoming an essential component in Augmented and Virtual Reality. Modern gaze tracking al gorithms are heavyweight; they operate at most 5 Hz on mobile processors despite that near-eye cameras comfortably operate at a r eal-time rate ($>$ 30 Hz). This paper presents a real-time eye tracking algorithm that, on average, operates at 30 Hz on a mobile processor, achieves \ang{0.1}--\ang{0.5} gaze accuracies, all the while requiring only 30K parameters, one to two orders of magn itude smaller than state-of-the-art eye tracking algorithms. The crux of our algorithm is an Auto~ROI mode, which continuously pr edicts the Regions of Interest (ROIs) of near-eye images and judiciously processes only the ROIs for gaze estimation. To that end, we introduce a novel, lightweight ROI prediction algorithm by emulating an event camera. We discuss how a software emulation of events enables accurate ROI prediction without requiring special hardware. The code of our paper is available at https://github.com/horizon-research/edgaze.

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Authors (5)
  1. Yu Feng (216 papers)
  2. Nathan Goulding-Hotta (1 paper)
  3. Asif Khan (33 papers)
  4. Hans Reyserhove (1 paper)
  5. Yuhao Zhu (65 papers)
Citations (29)

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