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Survey of Self-Play in Reinforcement Learning (2107.02850v1)

Published 6 Jul 2021 in cs.GT

Abstract: In reinforcement learning (RL), the term self-play describes a kind of multi-agent learning (MAL) that deploys an algorithm against copies of itself to test compatibility in various stochastic environments. As is typical in MAL, the literature draws heavily from well-established concepts in classical game theory and so this survey quickly reviews some fundamental concepts. In what follows, we present a brief survey of self-play literature, its major themes, criteria, and techniques, and then conclude with an assessment of current shortfalls of the literature as well as suggestions for future directions.

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Authors (2)
  1. Anthony DiGiovanni (5 papers)
  2. Ethan C. Zell (3 papers)
Citations (11)

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