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Towards Foundations of Categorical Cybernetics (2105.06332v2)

Published 13 May 2021 in math.CT

Abstract: We propose a categorical framework for processes which interact bidirectionally with both an environment and a 'controller'. Examples include open learners, in which the controller is an optimiser such as gradient descent, and an approach to compositional game theory closely related to open games, in which the controller is a composite of game-theoretic agents. We believe that 'cybernetic' is an appropriate name for the processes that can be described in this framework.

Citations (31)

Summary

  • The paper introduces a categorical framework integrating parametrized morphisms and optics to formalize bidirectional feedback mechanisms.
  • It models neural networks and game-theoretical constructs by capturing both forward processes and backward gradient flows.
  • The framework lays a foundation for future research in cybernetics, enhancing insights in machine learning, game theory, and autonomous systems.

Towards Foundations of Categorical Cybernetics

The paper "Towards Foundations of Categorical Cybernetics" introduces a comprehensive categorical framework that models interactive processes between a system and its controller and environment. This framework, termed "cybernetic," builds on the concept of parametrized optics within category theory, intending to unify and extend the modeling of bidirectional information flow in systems such as neural networks and game-theoretic contexts.

Framework Overview

The authors propose a categorical approach where systems interact through parameters that influence their behavior and receive feedback based on these interactions. The paper leverages categorical constructs such as $\Para{\Ca}$, a category of parametrized morphisms, and $\Optic{-}$, which models bidirectional flow. By integrating these structures, the paper introduces the concept of parametrized optics, enabling a new class of cybernetic systems where control and feedback mechanisms are intrinsic.

Key Components

  1. Parametrized Morphisms: $\Para{\Ca}$ forms a category from a given category $\Ca$ and a monoidal category of parameters $\Ma$. This construction allows for isolated morphisms with hidden or implicit parameters.
  2. Optics: The optics category $\Optic{\Ca, \Da}$ embodies bidirectional processes in monoidal categories, enabling forward and backward data flow representations, crucial for systems requiring feedback like dynamical systems.
  3. Parametrized Optics and Cybernetics: The amalgamation of parametrized morphisms with optics results in a categorical apparatus suitable for representing and manipulating dynamical systems controlled by agents, thereby formalizing aspects of cybernetics.

Applications

  1. Neural Networks: This framework elegantly models neural networks as particular instances of parametrized optics, capturing both their feedforward and backward pass dynamics. Notably, by viewing gradient descent as an optic, the framework provides a novel perspective on neural network training.
  2. Game Theory: The paper advances previous constructs of open games by providing a more explicit account of agents' preferences and strategies using selection functions. This approach allows defining games compositionally and mathematically articulates scenarios like Nash equilibria and Pareto optimality.

Implications and Future Directions

By unifying various complex systems within a categorical cybernetic framework, this approach provides a robust mathematical language for exploring the interplay between systems and their controlling agents. The implications are profound, offering new insights into machine learning, game theory, and potentially robotic and autonomous system designs. The paper suggests that future research could explore more nuanced dynamical behaviors and elaborate on the cybernetic aspects across broader systems through variations of the current model.

Given the formal structure and versatility of this categorical framework, it positions itself as a foundational tool for researchers aiming to dissect the fundamental properties of interactive processes in computational systems. The interplay between parametrized optics and feedback-oriented dynamics not only advances theoretical understanding but also potentially informs practical algorithmic strategies and design principles. This initiative may catalyze further developments across interdisciplinary fields where systems are interacted within a controlled yet feedback-rich environment.

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