Papers
Topics
Authors
Recent
2000 character limit reached

On Analyzing Churn Prediction in Mobile Games

Published 12 Apr 2021 in cs.LG | (2104.05554v1)

Abstract: In subscription-based businesses, the churn rate refers to the percentage of customers who discontinue their subscriptions within a given time period. Particularly, in the mobile games industry, the churn rate is often pronounced due to the high competition and cost in customer acquisition; therefore, the process of minimizing the churn rate is crucial. This needs churn prediction, predicting users who will be churning within a given time period. Accurate churn prediction can enable the businesses to devise and engage strategic remediations to maintain a low churn rate. The paper presents our highly accurate churn prediction method. We designed this method to take into account each individual user's distinct usage period in churn prediction. As presented in the paper, this approach was able to achieve 96.6% churn prediction accuracy on a real game business. In addition, the paper shows that other existing churn prediction algorithms are improved in prediction accuracy when this method is applied.

Citations (3)

Summary

Paper to Video (Beta)

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Authors (3)

Collections

Sign up for free to add this paper to one or more collections.