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(Genetically) Improving Novelty in Procedural Story Generation (2103.06935v1)

Published 11 Mar 2021 in cs.SE

Abstract: Procedural story generation (PCG) tailors a unique narrative experience for a player and can be accomplished via multiple techniques, from matching storylets to grammar-based generation. There exists a rich opportunity for evolutionary algorithms to be applied to this domain for intelligently constructing game narratives. This paper describes a conceptual procedure for applying genetic improvement to a grammar-driven procedural narrative within the context of a browser-based game.

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Authors (2)
  1. Erik M. Fredericks (7 papers)
  2. Byron DeVries (2 papers)
Citations (5)

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