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Physical Watermarking for Replay Attack Detection in Continuous-time Systems (2103.00790v1)
Published 1 Mar 2021 in eess.SY and cs.SY
Abstract: Physical watermarking is a well established technique for replay attack detection in cyber-physical systems (CPSs). Most of the watermarking methods proposed in the literature are designed for discrete-time systems. In general, real physical systems evolve in continuous time. In this paper, we analyze the effect of watermarking on sampled-data continuous-time systems controlled via a Zero-Order Hold. We investigate the effect of sampling on detection performance and we provide a procedure to find a suitable sampling period that ensures detectability and acceptable control performance. Simulations on a quadrotor system are used to illustrate the effectiveness of the theoretical results.