Papers
Topics
Authors
Recent
2000 character limit reached

ATSal: An Attention Based Architecture for Saliency Prediction in 360 Videos

Published 20 Nov 2020 in cs.CV and cs.LG | (2011.10600v1)

Abstract: The spherical domain representation of 360 video/image presents many challenges related to the storage, processing, transmission and rendering of omnidirectional videos (ODV). Models of human visual attention can be used so that only a single viewport is rendered at a time, which is important when developing systems that allow users to explore ODV with head mounted displays (HMD). Accordingly, researchers have proposed various saliency models for 360 video/images. This paper proposes ATSal, a novel attention based (head-eye) saliency model for 360\degree videos. The attention mechanism explicitly encodes global static visual attention allowing expert models to focus on learning the saliency on local patches throughout consecutive frames. We compare the proposed approach to other state-of-the-art saliency models on two datasets: Salient360! and VR-EyeTracking. Experimental results on over 80 ODV videos (75K+ frames) show that the proposed method outperforms the existing state-of-the-art.

Citations (39)

Summary

Paper to Video (Beta)

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Collections

Sign up for free to add this paper to one or more collections.