Papers
Topics
Authors
Recent
2000 character limit reached

Pragmatically Informative Color Generation by Grounding Contextual Modifiers

Published 9 Oct 2020 in cs.CL and cs.AI | (2010.04372v1)

Abstract: Grounding language in contextual information is crucial for fine-grained natural language understanding. One important task that involves grounding contextual modifiers is color generation. Given a reference color "green", and a modifier "bluey", how does one generate a color that could represent "bluey green"? We propose a computational pragmatics model that formulates this color generation task as a recursive game between speakers and listeners. In our model, a pragmatic speaker reasons about the inferences that a listener would make, and thus generates a modified color that is maximally informative to help the listener recover the original referents. In this paper, we show that incorporating pragmatic information provides significant improvements in performance compared with other state-of-the-art deep learning models where pragmatic inference and flexibility in representing colors from a large continuous space are lacking. Our model has an absolute 98% increase in performance for the test cases where the reference colors are unseen during training, and an absolute 40% increase in performance for the test cases where both the reference colors and the modifiers are unseen during training.

Citations (2)

Summary

Paper to Video (Beta)

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Authors (2)

Collections

Sign up for free to add this paper to one or more collections.