Papers
Topics
Authors
Recent
2000 character limit reached

Single Storage Semi-Global Matching for Real Time Depth Processing

Published 7 Jul 2020 in cs.CV, cs.AR, and cs.RO | (2007.03269v1)

Abstract: Depth-map is the key computation in computer vision and robotics. One of the most popular approach is via computation of disparity-map of images obtained from Stereo Camera. Semi Global Matching (SGM) method is a popular choice for good accuracy with reasonable computation time. To use such compute-intensive algorithms for real-time applications such as for autonomous aerial vehicles, blind Aid, etc. acceleration using GPU, FPGA is necessary. In this paper, we show the design and implementation of a stereo-vision system, which is based on FPGA-implementation of More Global Matching(MGM). MGM is a variant of SGM. We use 4 paths but store a single cumulative cost value for a corresponding pixel. Our stereo-vision prototype uses Zedboard containing an ARM-based Zynq-SoC, ZED-stereo-camera / ELP stereo-camera / Intel RealSense D435i, and VGA for visualization. The power consumption attributed to the custom FPGA-based acceleration of disparity map computation required for depth-map is just 0.72 watt. The update rate of the disparity map is realistic 10.5 fps.

Citations (4)

Summary

Paper to Video (Beta)

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Collections

Sign up for free to add this paper to one or more collections.