Papers
Topics
Authors
Recent
Search
2000 character limit reached

A Simple and Scalable Shape Representation for 3D Reconstruction

Published 10 May 2020 in cs.CV | (2005.04623v1)

Abstract: Deep learning applied to the reconstruction of 3D shapes has seen growing interest. A popular approach to 3D reconstruction and generation in recent years has been the CNN encoder-decoder model usually applied in voxel space. However, this often scales very poorly with the resolution limiting the effectiveness of these models. Several sophisticated alternatives for decoding to 3D shapes have been proposed typically relying on complex deep learning architectures for the decoder model. In this work, we show that this additional complexity is not necessary, and that we can actually obtain high quality 3D reconstruction using a linear decoder, obtained from principal component analysis on the signed distance function (SDF) of the surface. This approach allows easily scaling to larger resolutions. We show in multiple experiments that our approach is competitive with state-of-the-art methods. It also allows the decoder to be fine-tuned on the target task using a loss designed specifically for SDF transforms, obtaining further gains.

Citations (10)

Summary

Paper to Video (Beta)

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Collections

Sign up for free to add this paper to one or more collections.