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Multi-View Picking: Next-best-view Reaching for Improved Grasping in Clutter (1809.08564v2)

Published 23 Sep 2018 in cs.RO

Abstract: Camera viewpoint selection is an important aspect of visual grasp detection, especially in clutter where many occlusions are present. Where other approaches use a static camera position or fixed data collection routines, our Multi-View Picking (MVP) controller uses an active perception approach to choose informative viewpoints based directly on a distribution of grasp pose estimates in real time, reducing uncertainty in the grasp poses caused by clutter and occlusions. In trials of grasping 20 objects from clutter, our MVP controller achieves 80% grasp success, outperforming a single-viewpoint grasp detector by 12%. We also show that our approach is both more accurate and more efficient than approaches which consider multiple fixed viewpoints.

Citations (66)

Summary

  • The paper introduces a Multi-View Picking controller that leverages real-time multi-view assessments to reduce uncertainty in cluttered grasping tasks.
  • It integrates the GG-CNN for pixel-level grasp detection at 50Hz, enabling dynamic next-best-view selection during the approach.
  • Experiments demonstrate an 80% grasp success rate, marking a 12% improvement over traditional single-view methods in complex environments.

Multi-View Picking for Enhanced Grasping in Cluttered Environments

The paper "Multi-View Picking: Next-best-view Reaching for Improved Grasping in Clutter" addresses the challenge of robotic grasping in cluttered environments by proposing a Multi-View Picking (MVP) controller. The authors aim to improve grasping success in cluttered environments by employing an active perception strategy that interacts dynamically with the environment to reduce uncertainty in grasp detection. Unlike traditional static viewpoint approaches, this method incorporates multiple viewpoint assessments from an eye-in-hand camera during a robot's reach, focusing on enhancing the comprehensiveness and accuracy of grasp pose estimates.

Overview and Methodology

The premise of this research is rooted in the difficulty of detecting feasible grasp poses when objects are occluded or the environment is visually cluttered. To tackle this, the MVP controller integrates real-time assessments from an eye-in-hand camera to choose the next-best-view. By proactively modifying the camera's perspective during the motion towards a grasp target, the system actively reduces the entropy associated with grasp pose predictions. Entropy here is a measure of uncertainty; lower entropy indicates a more probable and reliable grasping opportunity.

The authors utilize the Generative Grasping Convolutional Neural Network (GG-CNN) for visual grasp detection. This network provides a distribution of grasp estimates on a pixel-level basis—crucial for the MVP controller's method of calculating the expected information gain from a potential viewpoint. The GG-CNN's real-time efficiency (about 50Hz processing speed) enables the controller to assess multiple viewpoints without significantly increasing the execution time of the grasp operation.

The MVP system is validated through a series of experiments using a robotic arm with an eye-in-hand camera setup. The experiments involved grasp attempts on 20-object setups, combining complex adversarial objects and varied household items to simulate challenging clutter. Compared to baselines like single-viewpoint grasping or fixed data collection routines, this approach shows improved efficiency and accuracy, as the MVP strategy reduces unnecessary data collection by focusing on salient areas of uncertainty.

Key Results and Implications

Notably, the MVP controller achieved an 80% success rate in grasping tasks, a 12% improvement over a typical single-viewpoint detector. This enhancement stresses the significance of adaptive viewpoint selection in overcoming the challenges associated with visual occlusions and clutter. The MVP controller demonstrates the capability to optimize grasp operations for either success rate or execution efficiency by adjusting parameters that control exploration versus grasp execution speed.

The potential implications of this paper are notable in fields where robotic manipulation in constrained spaces is essential, such as warehouse automation and robotic-assisted surgery. By advancing the precision and reliability of grasp detection using multi-view insights, robotic systems can become more adept in complex environments with less dependence on predetermined data collection routines.

Future Directions

This approach opens multiple avenues for future research. Integrating more sophisticated models of active perception, using advanced learning algorithms for better prediction of information gain, or including semantic segmentation for object-specific grasps could further enhance system performance. Furthermore, extending this strategy to multi-arm robots or incorporating tactile feedback could broaden the application scope significantly, paving the way for more robust autonomous systems capable of interacting with highly dynamic and unpredictable environments.

In conclusion, this paper proposes a significant methodological addition to vision-based robotic grasping techniques, allowing for robust, efficient, and adaptive interaction with cluttered and complex environments. The MVP controller enhances robotic comprehension through active viewpoint adaptation, presenting a versatile advancement in the paradigm of active perception for autonomous systems.

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