Papers
Topics
Authors
Recent
Search
2000 character limit reached

Encoding Motion Primitives for Autonomous Vehicles using Virtual Velocity Constraints and Neural Network Scheduling

Published 5 Jul 2018 in cs.RO and cs.LG | (1807.02187v2)

Abstract: Within the context of trajectory planning for autonomous vehicles this paper proposes methods for efficient encoding of motion primitives in neural networks on top of model-based and gradient-free reinforcement learning. It is distinguished between 5 core aspects: system model, network architecture, training algorithm, training tasks selection and hardware/software implementation. For the system model, a kinematic (3-states-2-controls) and a dynamic (16-states-2-controls) vehicle model are compared. For the network architecture, 3 feedforward structures are compared including weighted skip connections. For the training algorithm, virtual velocity constraints and network scheduling are proposed. For the training tasks, different feature vector selections are discussed. For the implementation, aspects of gradient-free learning using 1 GPU and the handling of perturbation noise therefore are discussed. The effects of proposed methods are illustrated in experiments encoding up to 14625 motion primitives. The capabilities of tiny neural networks with as few as 10 scalar parameters when scheduled on vehicle velocity are emphasized.

Citations (1)

Summary

Paper to Video (Beta)

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Authors (1)

Collections

Sign up for free to add this paper to one or more collections.