Papers
Topics
Authors
Recent
Gemini 2.5 Flash
Gemini 2.5 Flash
119 tokens/sec
GPT-4o
56 tokens/sec
Gemini 2.5 Pro Pro
43 tokens/sec
o3 Pro
6 tokens/sec
GPT-4.1 Pro
47 tokens/sec
DeepSeek R1 via Azure Pro
28 tokens/sec
2000 character limit reached

Successful Nash Equilibrium Agent for a 3-Player Imperfect-Information Game (1804.04789v1)

Published 13 Apr 2018 in cs.GT, cs.AI, cs.MA, and econ.TH

Abstract: Creating strong agents for games with more than two players is a major open problem in AI. Common approaches are based on approximating game-theoretic solution concepts such as Nash equilibrium, which have strong theoretical guarantees in two-player zero-sum games, but no guarantees in non-zero-sum games or in games with more than two players. We describe an agent that is able to defeat a variety of realistic opponents using an exact Nash equilibrium strategy in a 3-player imperfect-information game. This shows that, despite a lack of theoretical guarantees, agents based on Nash equilibrium strategies can be successful in multiplayer games after all.

User Edit Pencil Streamline Icon: https://streamlinehq.com
Authors (3)
  1. Sam Ganzfried (26 papers)
  2. Austin Nowak (1 paper)
  3. Joannier Pinales (1 paper)
Citations (3)

Summary

We haven't generated a summary for this paper yet.