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Cycles in adversarial regularized learning (1709.02738v1)

Published 8 Sep 2017 in cs.GT and cs.LG

Abstract: Regularized learning is a fundamental technique in online optimization, machine learning and many other fields of computer science. A natural question that arises in these settings is how regularized learning algorithms behave when faced against each other. We study a natural formulation of this problem by coupling regularized learning dynamics in zero-sum games. We show that the system's behavior is Poincar\'e recurrent, implying that almost every trajectory revisits any (arbitrarily small) neighborhood of its starting point infinitely often. This cycling behavior is robust to the agents' choice of regularization mechanism (each agent could be using a different regularizer), to positive-affine transformations of the agents' utilities, and it also persists in the case of networked competition, i.e., for zero-sum polymatrix games.

Citations (298)

Summary

  • The paper demonstrates that regularized learning dynamics in zero-sum games exhibit Poincaré recurrence rather than converging to a steady equilibrium.
  • It employs the Follow the Regularized Leader framework and advanced transformation techniques to uncover persistent cycling behavior across various adversarial settings.
  • The findings challenge traditional equilibrium concepts and provide actionable insights for designing robust adversarial learning algorithms.

An Analysis of Cycles in Adversarial Regularized Learning

The paper "Cycles in Adversarial Regularized Learning" explores the dynamic behavior of regularized learning algorithms when applied to adversarial settings, particularly within zero-sum games. The authors, Panayotis Mertikopoulos, Christos Papadimitriou, and Georgios Piliouras, provide a comprehensive analysis of the cycling behavior observed in such scenarios, focusing on the concept of Poincaré recurrence.

Key Contributions and Findings

The paper's main contribution lies in demonstrating that the dynamics of regularized learning algorithms, when applied to zero-sum games, do not converge to a steady-state equilibrium but instead exhibit Poincaré recurrence. This implies that the system revisits any given neighborhood of its starting point infinitely often. This behavior is robust across various regularization mechanisms, and it holds true even when agents use different regularizers or when positive-affine transformations of the utilities are considered.

Detailed Analysis

  1. Regularized Learning Framework: The authors examine regularized learning dynamics derived from the Follow the Regularized Leader (FRL) approach, which biases strategic decision-making through regularization terms. This framework is crucial in online optimization and adversarial settings, offering no-regret guarantees.
  2. Poincaré Recurrence in Dynamics: A significant result is the establishment of Poincaré recurrence for regularized learning in zero-sum games with interior equilibria. The paper reveals that almost every trajectory of such systems exhibits recurrence, indicating persistent cycling behavior rather than convergence to a Nash Equilibrium (NE).
  3. Implications for Zero-Sum Games: The analysis extends to polymatrix games and other network configurations, showing that the cycling behavior persists in such generalized setups. This challenges the traditional view that zero-sum games naturally lead to equilibrium states, suggesting instead that cycling is inherent.
  4. Technical Contributions: The paper employs advanced mathematical tools to develop a comprehensive understanding of the dynamics. It uses transformation techniques that focus on payoff differences and examine coupling functions to reveal constants of motion, providing a strong theoretical foundation for the observed recurrent behavior.

Implications and Future Directions

The findings have profound implications for understanding the long-term behavior of adversarial learning systems. In particular, the persistent cycling observed suggests that traditional equilibrium concepts may not fully capture the dynamics in adversarial settings. This insight could influence future developments in algorithmic design for optimization and machine learning, prompting reconsideration of stability assumptions in competitive environments.

Theoretically, the paper opens avenues for further exploration of the intricate relationship between learning dynamics, regularization, and game theory. Practically, understanding cycling could offer new strategies for system design where stability is less of a concern than robustness or adaptivity.

Conclusion

This paper presents a rigorous investigation into the cycling behavior of regularized learning algorithms in adversarial contexts, particularly highlighting the non-convergent nature of these systems under zero-sum and polymatrix game conditions. The work challenges pre-existing assumptions about equilibrium dynamics, providing a new lens through which to understand the strategic interplay in competitive environments. The novel insights into Poincaré recurrence and the robustness of cycling dynamics pave the way for further research into the fundamental nature of adversarial learning processes.

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