Papers
Topics
Authors
Recent
Gemini 2.5 Flash
Gemini 2.5 Flash
169 tokens/sec
GPT-4o
7 tokens/sec
Gemini 2.5 Pro Pro
45 tokens/sec
o3 Pro
4 tokens/sec
GPT-4.1 Pro
38 tokens/sec
DeepSeek R1 via Azure Pro
28 tokens/sec
2000 character limit reached

Mechanism Design with Exchangeable Allocations (1609.04782v1)

Published 15 Sep 2016 in cs.GT

Abstract: We investigate mechanism design without payments when agents have different types of preferences. Contrary to most settings in the literature where agents have the same preference, e.g. in the facility location games all agents would like to stay close to (or away from) the facility, we demonstrate the limitation of mechanism design without payments when agents have different preferences by introducing exchanging phases. We consider two types of exchanging phases. The first model is called central exchanges where the exchanges are performed by a central authority. The other model is called individual exchanges where agents exchange their outcomes by themselves. By using facility location games as an example, we provide a truthful mechanism that optimizes social welfare in central exchanges. We also provide a universally truthful randomized mechanism that achieves at least a half of the optimal social welfare in individual exchanges.

Summary

We haven't generated a summary for this paper yet.