Papers
Topics
Authors
Recent
Gemini 2.5 Flash
Gemini 2.5 Flash
133 tokens/sec
GPT-4o
7 tokens/sec
Gemini 2.5 Pro Pro
46 tokens/sec
o3 Pro
4 tokens/sec
GPT-4.1 Pro
38 tokens/sec
DeepSeek R1 via Azure Pro
28 tokens/sec
2000 character limit reached

User Interface for Volume Rendering in Virtual Reality Environments (1302.2024v1)

Published 8 Feb 2013 in cs.GR and cs.HC

Abstract: Volume Rendering applications require sophisticated user interaction for the definition and refinement of transfer functions. Traditional 2D desktop user interface elements have been developed to solve this task, but such concepts do not map well to the interaction devices available in Virtual Reality environments. In this paper, we propose an intuitive user interface for Volume Rendering specifically designed for Virtual Reality environments. The proposed interface allows transfer function design and refinement based on intuitive two-handed operation of Wand-like controllers. Additional interaction modes such as navigation and clip plane manipulation are supported as well. The system is implemented using the Sony PlayStation Move controller system. This choice is based on controller device capabilities as well as application and environment constraints. Initial results document the potential of our approach.

Citations (1)

Summary

We haven't generated a summary for this paper yet.