Papers
Topics
Authors
Recent
Gemini 2.5 Flash
Gemini 2.5 Flash
119 tokens/sec
GPT-4o
56 tokens/sec
Gemini 2.5 Pro Pro
43 tokens/sec
o3 Pro
6 tokens/sec
GPT-4.1 Pro
47 tokens/sec
DeepSeek R1 via Azure Pro
28 tokens/sec
2000 character limit reached

Task and Motion Planning in Hierarchical 3D Scene Graphs (2403.08094v2)

Published 12 Mar 2024 in cs.RO

Abstract: Recent work in the construction of 3D scene graphs has enabled mobile robots to build large-scale metric-semantic hierarchical representations of the world. These detailed models contain information that is useful for planning, however an open question is how to derive a planning domain from a 3D scene graph that enables efficient computation of executable plans. In this work, we present a novel approach for defining and solving Task and Motion Planning problems in large-scale environments using hierarchical 3D scene graphs. We describe a method for building sparse problem instances which enables scaling planning to large scenes, and we propose a technique for incrementally adding objects to that domain during planning time that minimizes computation on irrelevant elements of the scene graph. We evaluate our approach in two real scene graphs built from perception, including one constructed from the KITTI dataset. Furthermore, we demonstrate our approach in the real world, building our representation, planning in it, and executing those plans on a real robotic mobile manipulator. A video supplement is available at \url{https://youtu.be/v8fkwLjBn58}.

Definition Search Book Streamline Icon: https://streamlinehq.com
References (23)
  1. Taskography: Evaluating robot task planning over large 3D scene graphs. pages 46–58. PMLR, January 2022.
  2. The downward refinement property. In IJCAI, pages 286–293, 1991.
  3. S-graphs+: Real-time localization and mapping leveraging hierarchical representations. arXiv preprint arXiv:2212.11770, 2022.
  4. Fast planning through planning graph analysis. Artificial intelligence, 90(1-2):281–300, 1997.
  5. Task scoping: Generating task-specific simplifications of open-scope planning problems. In PRL Workshop Series {normal-{\{{\normal-\\backslash\textendash}normal-}\}} Bridging the Gap Between AI Planning and Reinforcement Learning, 2023.
  6. Pddlstream: Integrating symbolic planners and blackbox samplers via optimistic adaptive planning. In Proceedings of the International Conference on Automated Planning and Scheduling, 2020.
  7. Integrated task and motion planning. Annual review of control, robotics, and autonomous systems, 2021.
  8. Automated planning and acting. Cambridge University Press, 2016.
  9. Malte Helmert. The fast downward planning system. Journal of Artificial Intelligence Research, 26:191–246, 2006a. URL https://www.jair.org/index.php/jair/article/view/10457.
  10. Malte Helmert. The fast downward planning system. Journal of Artificial Intelligence Research, 26:191–246, 2006b.
  11. Jörg Hoffmann. Ff: The fast-forward planning system. AI magazine, 22(3):57–57, 2001. URL https://ojs.aaai.org/aimagazine/index.php/aimagazine/article/view/1572.
  12. Foundations of spatial perception for robotics: Hierarchical representations and real-time systems. Intl. J. of Robotics Research, 2024. URL https://journals.sagepub.com/doi/10.1177/02783649241229725.
  13. Automated planning for robotics. Annual Review of Control, Robotics, and Autonomous Systems, 2020.
  14. Steven LaValle. Rapidly-exploring random trees: A new tool for path planning. Research Report 9811, 1998.
  15. Steven M LaValle. Planning algorithms. Cambridge university press, 2006.
  16. Sparse 3D topological graphs for micro-aerial vehicle planning. In IEEE/RSJ Intl. Conf. on Intelligent Robots and Systems (IROS), 2018.
  17. Sgaligner: 3d scene alignment with scene graphs. arXiv preprint arXiv:2304.14880, 2023.
  18. Planning with learned object importance in large problem instances using graph neural networks.
  19. Planning with learned object importance in large problem instances using graph neural networks. In Proceedings of the AAAI conference on artificial intelligence, 2021.
  20. Combined task and motion planning through an extensible planner-independent interface layer. In 2014 IEEE international conference on robotics and automation (ICRA), pages 639–646. IEEE, 2014. URL https://aair-lab.github.io/Publications/icra14.pdf.
  21. Indoor and outdoor 3D scene graph generation via language-enabled spatial ontologies. arXiv preprint arXiv:2312.11713, 2023. URL https://arxiv.org/pdf/2312.11713.pdf.
  22. Task and motion planning is pspace-complete. In Proceedings of the AAAI Conference on Artificial Intelligence, volume 34, pages 10385–10392, 2020.
  23. Scenegraphfusion: Incremental 3d scene graph prediction from rgb-d sequences. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, pages 7515–7525, 2021.
User Edit Pencil Streamline Icon: https://streamlinehq.com
Authors (4)
  1. Aaron Ray (7 papers)
  2. Christopher Bradley (11 papers)
  3. Luca Carlone (109 papers)
  4. Nicholas Roy (50 papers)
Citations (3)

Summary

We haven't generated a summary for this paper yet.

Youtube Logo Streamline Icon: https://streamlinehq.com