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New Tools for Peak Memory Scheduling (2312.13526v1)

Published 21 Dec 2023 in cs.DS

Abstract: We study scheduling of computation graphs to minimize peak memory consumption, an increasingly critical task due to the surge in popularity of large deep-learning models. This problem corresponds to the weighted version of the classical one-shot black pebbling game. We propose the notion of a dominant schedule to capture the idea of finding the ``best'' schedule for a subgraph and introduce new tools to compute and utilize dominant schedules. Surprisingly, we show that despite the strong requirements, a dominant schedule exists for any computation graph; and, moreover, that it is possible to compute the dominant schedule efficiently whenever we can find optimal schedules efficiently for a particular class of graphs (under mild technical conditions). We apply these new tools to analyze trees and series-parallel graphs. We show that the weighted one-shot black pebbling game is strongly NP-complete even when the graph is an out-tree -- or simpler still, a pumpkin, one of the simplest series-parallel graphs. On the positive side, we design a fixed-parameter tractable algorithm to find a dominant schedule (hence also a peak memory minimizing schedule) for series-parallel graphs when parameterized by the out-degree. This algorithm runs in time $2{O(d \log d)} \cdot poly(n)$ for series-parallel graphs with $n$ nodes and maximum out-degree $d$; for pumpkins, we can improve the dependence on $d$ to $O(2d \cdot poly(n))$.

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