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Instruct-NeRF2NeRF: Editing 3D Scenes with Instructions (2303.12789v2)

Published 22 Mar 2023 in cs.CV and cs.GR

Abstract: We propose a method for editing NeRF scenes with text-instructions. Given a NeRF of a scene and the collection of images used to reconstruct it, our method uses an image-conditioned diffusion model (InstructPix2Pix) to iteratively edit the input images while optimizing the underlying scene, resulting in an optimized 3D scene that respects the edit instruction. We demonstrate that our proposed method is able to edit large-scale, real-world scenes, and is able to accomplish more realistic, targeted edits than prior work.

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Authors (5)
  1. Ayaan Haque (10 papers)
  2. Matthew Tancik (26 papers)
  3. Aleksander Holynski (37 papers)
  4. Angjoo Kanazawa (84 papers)
  5. Alexei A. Efros (100 papers)
Citations (290)

Summary

Instruct-NeRF2NeRF: Editing 3D Scenes with Instructions

The paper "Instruct-NeRF2NeRF: Editing 3D Scenes with Instructions" presents a novel method for editing Neural Radiance Fields (NeRF) scenes using natural language instructions. The method leverages recent advancements in diffusion models for image manipulation, specifically utilizing the InstructPix2Pix model, to guide the editing of NeRF scenes in a manner that maintains 3D consistency.

The proposed approach addresses a significant gap in the ease of editing 3D scenes. Traditional 3D editing techniques require specialized tools and expertise, which can be a barrier to those unfamiliar with such technical processes. The paper bridges this gap by offering an intuitive editing method that only requires natural language instructions as input. This is facilitated by InstructPix2Pix, an image-conditioned diffusion model capable of making 2D image edits based on textual instructions.

Methodology

The method operates through an iterative process termed Iterative Dataset Update (Iterative DU). This process involves rendering an image from a NeRF scene, editing it using InstructPix2Pix with specific textual instructions, and then refining the NeRF with the edited images through conventional NeRF training steps. This iterative workflow allows the edited elements to propagate reliably throughout the 3D model until the edits achieve consistency across different perspectives.

The paper asserts that this method can handle both local and global scene edits more effectively than previous techniques, providing examples such as altering a person's attire in a scene or transforming the environment to resemble a particular artist's style.

Evaluation and Comparison

The authors conducted various qualitative evaluations to demonstrate the efficacy of Instruct-NeRF2NeRF, editing a range of complex scenes, including portraits and large-scale environments. The iterative method notably preserves the structural consistency of the edits throughout the 3D scene, a clear advancement over simple per-frame edits using InstructPix2Pix alone, which often result in inconsistencies across different views.

Furthermore, the method is evaluated against other baselines such as a one-time dataset update and variants using the score distillation sampling (SDS) from DreamFusion. The results underscore the robustness of the proposed iterative method, highlighting its superior ability to maintain coherent edits that align with the original NeRF's structural integrity.

The paper also provides a comparative analysis with NeRF-Art, another contemporary method that utilizes CLIP-based edits. While different in approach — NeRF-Art uses CLIP to navigate text-driven scene alterations — the discussion offers useful insights into the distinct advantages of Instruct-NeRF2NeRF's instruction-based interface.

Implications and Future Directions

The implications of this work are both practical and theoretical. Practically, the introduction of a language-based interface democratizes NeRF scene editing, making it accessible to non-experts. Theoretically, it raises intriguing questions about the potential of integrating natural language processing with 3D modeling, suggesting a promising frontier in intuitive and interactive computer graphics.

The paper touches on several areas for future research and development. One area involves refining the NeRF editing process to better integrate large object additions or complete object removals, tasks where the current diffusion model exhibits limitations. Additionally, advancements in diffusion models’ ability to generate consistent multi-view outputs could further refine the method's efficacy.

In summary, "Instruct-NeRF2NeRF" showcases an innovative approach to 3D editing that significantly lowers the barrier to entry by using plain language instructions. While there are notable constraints inherent to the employed diffusion models, the approach represents a meaningful step forward in making 3D scene editing more accessible and aligns with the broader trend of leveraging AI to simplify complex tasks. The research not only enhances current methodologies but also lays the groundwork for exploring further integration of AI-driven image synthesis in 3D environments.

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