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Accurate and Robust Object-oriented SLAM with 3D Quadric Landmark Construction in Outdoor Environment (2110.08977v1)

Published 18 Oct 2021 in cs.RO and cs.CV

Abstract: Object-oriented SLAM is a popular technology in autonomous driving and robotics. In this paper, we propose a stereo visual SLAM with a robust quadric landmark representation method. The system consists of four components, including deep learning detection, object-oriented data association, dual quadric landmark initialization and object-based pose optimization. State-of-the-art quadric-based SLAM algorithms always face observation related problems and are sensitive to observation noise, which limits their application in outdoor scenes. To solve this problem, we propose a quadric initialization method based on the decoupling of the quadric parameters method, which improves the robustness to observation noise. The sufficient object data association algorithm and object-oriented optimization with multiple cues enables a highly accurate object pose estimation that is robust to local observations. Experimental results show that the proposed system is more robust to observation noise and significantly outperforms current state-of-the-art methods in outdoor environments. In addition, the proposed system demonstrates real-time performance.

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Authors (7)
  1. Rui Tian (27 papers)
  2. Yunzhou Zhang (11 papers)
  3. Yonghui Feng (3 papers)
  4. Linghao Yang (4 papers)
  5. Zhenzhong Cao (7 papers)
  6. Sonya Coleman (7 papers)
  7. Dermot Kerr (7 papers)
Citations (3)

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