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Linearly Converging Quasi Branch and Bound Algorithms for Global Rigid Registration (1904.02204v2)

Published 3 Apr 2019 in cs.CG and cs.CV

Abstract: In recent years, several branch-and-bound (BnB) algorithms have been proposed to globally optimize rigid registration problems. In this paper, we suggest a general framework to improve upon the BnB approach, which we name Quasi BnB. Quasi BnB replaces the linear lower bounds used in BnB algorithms with quadratic quasi-lower bounds which are based on the quadratic behavior of the energy in the vicinity of the global minimum. While quasi-lower bounds are not truly lower bounds, the Quasi-BnB algorithm is globally optimal. In fact we prove that it exhibits linear convergence -- it achieves $\epsilon$-accuracy in $~O(\log(1/\epsilon)) $ time while the time complexity of other rigid registration BnB algorithms is polynomial in $1/\epsilon $. Our experiments verify that Quasi-BnB is significantly more efficient than state-of-the-art BnB algorithms, especially for problems where high accuracy is desired.

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