Papers
Topics
Authors
Recent
Gemini 2.5 Flash
Gemini 2.5 Flash
167 tokens/sec
GPT-4o
7 tokens/sec
Gemini 2.5 Pro Pro
42 tokens/sec
o3 Pro
4 tokens/sec
GPT-4.1 Pro
38 tokens/sec
DeepSeek R1 via Azure Pro
28 tokens/sec
2000 character limit reached

Cross-modal Deep Variational Hand Pose Estimation (1803.11404v1)

Published 30 Mar 2018 in cs.CV

Abstract: The human hand moves in complex and high-dimensional ways, making estimation of 3D hand pose configurations from images alone a challenging task. In this work we propose a method to learn a statistical hand model represented by a cross-modal trained latent space via a generative deep neural network. We derive an objective function from the variational lower bound of the VAE framework and jointly optimize the resulting cross-modal KL-divergence and the posterior reconstruction objective, naturally admitting a training regime that leads to a coherent latent space across multiple modalities such as RGB images, 2D keypoint detections or 3D hand configurations. Additionally, it grants a straightforward way of using semi-supervision. This latent space can be directly used to estimate 3D hand poses from RGB images, outperforming the state-of-the art in different settings. Furthermore, we show that our proposed method can be used without changes on depth images and performs comparably to specialized methods. Finally, the model is fully generative and can synthesize consistent pairs of hand configurations across modalities. We evaluate our method on both RGB and depth datasets and analyze the latent space qualitatively.

Citations (278)

Summary

  • The paper introduces a cross-modal VAE framework that unifies diverse data modalities to accurately estimate 3D hand poses.
  • It leverages a statistical hand model that embeds RGB images, 2D keypoints, and 3D configurations in a joint latent space for improved reconstruction.
  • Experimental results demonstrate superior performance and generative capabilities using semi-supervised training, benefiting applications like AR/VR and HCI.

Cross-Modal Deep Variational Hand Pose Estimation: A Comprehensive Analysis

The paper "Cross-modal Deep Variational Hand Pose Estimation" presents a novel approach to estimating 3D hand poses from various input modalities, leveraging a cross-modal variational autoencoder (VAE) framework. Authored by Adrian Spurr, Jie Song, Seonwook Park, and Otmar Hilliges from ETH Zurich, this work proposes a statistical hand model utilizing a joint latent space trained with modalities like RGB images, 2D keypoints, and 3D hand configurations. This latent representation facilitates more accurate hand pose estimation and the capability for multi-modal synthesis.

Key Methodological Contributions

The paper initiates with the challenge of hand pose estimation due to the hand's high degrees of freedom and complex articulation. Traditional image-based estimation from monocular RGB is particularly challenging due to issues such as occlusion and varying lighting conditions. The authors propose a method wherein a generative neural network learns a cohesive latent embedding space representing hand poses across modalities.

  1. Cross-Modal Variational Autoencoder (VAE): The method utilizes a derived objective function from the variational lower bound within the VAE framework. It optimizes a cross-modal KL-divergence alongside the reconstruction objectives across different input types, ensuring coherence in the latent space.
  2. Statistical Hand Model: The resulting latent space provides a manifold where samples from different modalities (e.g., RGB inputs to 3D outputs) are embedded close together, facilitating accurate 3D pose reconstruction from 2D images or depth inputs.
  3. Unified Latent Space: This space efficiently allows the synthesis of consistent hand poses across modalities, supporting multi-modal training without separate mappings between latent spaces (as opposed to previous works relying on separate VAEs and GANs).

Experimental Results and Comparative Analysis

The authors carry out empirical evaluations using multiple datasets, including RHD, STB for RGB images, and ICVL, NYU, MSRA for depth images.

  • Performance Metrics: The framework achieves superior performance to existing approaches like those presented in Zimmermann et al. across multiple tasks, notably RGB-to-3D hand pose estimation, while maintaining comparable results to depth-specialized methods.
  • Semi-Supervision and Generative Capabilities: The paper demonstrates the efficacy of semi-supervised training, indicating robustness in handling unlabeled data by utilizing the cross-modal latent space. Moreover, it showcases the framework's generative capacity, producing smooth transitions between hand poses through latent space interpolation.

Implications and Potential Future Directions

The cross-modal latent space presents several implications for the field:

  • Theoretical Contributions: The work redefines multi-modal VAE applications by offering a unified approach for embedding and reconstruction across disparate data modalities, enabling improved coherence in latent space representations.
  • Practical Applications: Given its ability to synthesize data, the model could enhance applications ranging from augmented/virtual reality to human-computer interaction by providing realistic hand movements in simulations or animations.

In terms of future developments, extending this approach to handle more dynamic, real-time hand pose estimations and exploring the latent space's full potential for generating synthetic training data could spearhead considerable advancements in AI-driven human modeling.

The presented framework opens avenues for more integrated and robust hand pose solutions, unifying existing modalities under a comprehensive statistical model. Its flexibility and accuracy mark a significant step toward more seamless human-centric applications in machine vision and interaction domains.