Papers
Topics
Authors
Recent
Detailed Answer
Quick Answer
Concise responses based on abstracts only
Detailed Answer
Well-researched responses based on abstracts and relevant paper content.
Custom Instructions Pro
Preferences or requirements that you'd like Emergent Mind to consider when generating responses
Gemini 2.5 Flash
Gemini 2.5 Flash 56 tok/s
Gemini 2.5 Pro 39 tok/s Pro
GPT-5 Medium 15 tok/s Pro
GPT-5 High 16 tok/s Pro
GPT-4o 99 tok/s Pro
Kimi K2 155 tok/s Pro
GPT OSS 120B 476 tok/s Pro
Claude Sonnet 4 38 tok/s Pro
2000 character limit reached

Sketch2Sound: Controllable Audio Generation via Time-Varying Signals and Sonic Imitations (2412.08550v2)

Published 11 Dec 2024 in cs.SD and eess.AS

Abstract: We present Sketch2Sound, a generative audio model capable of creating high-quality sounds from a set of interpretable time-varying control signals: loudness, brightness, and pitch, as well as text prompts. Sketch2Sound can synthesize arbitrary sounds from sonic imitations (i.e.,~a vocal imitation or a reference sound-shape). Sketch2Sound can be implemented on top of any text-to-audio latent diffusion transformer (DiT), and requires only 40k steps of fine-tuning and a single linear layer per control, making it more lightweight than existing methods like ControlNet. To synthesize from sketchlike sonic imitations, we propose applying random median filters to the control signals during training, allowing Sketch2Sound to be prompted using controls with flexible levels of temporal specificity. We show that Sketch2Sound can synthesize sounds that follow the gist of input controls from a vocal imitation while retaining the adherence to an input text prompt and audio quality compared to a text-only baseline. Sketch2Sound allows sound artists to create sounds with the semantic flexibility of text prompts and the expressivity and precision of a sonic gesture or vocal imitation. Sound examples are available at https://hugofloresgarcia.art/sketch2sound/.

List To Do Tasks Checklist Streamline Icon: https://streamlinehq.com

Collections

Sign up for free to add this paper to one or more collections.

Summary

  • The paper introduces Sketch2Sound, which integrates time-varying controls like loudness, spectral centroid, and pitch into a latent diffusion transformer for precise audio generation.
  • The methodology leverages vocal imitations and median filtering to balance temporal precision with text prompt adherence, effectively enhancing audio quality.
  • The approach offers practical benefits in sound design and Foley synthesis, providing a flexible toolkit for creative and controlled audio production.

A Technical Examination of "Sketch2Sound: Controllable Audio Generation via Time-Varying Signals and Sonic Imitations"

The paper "Sketch2Sound: Controllable Audio Generation via Time-Varying Signals and Sonic Imitations" introduces a novel methodology for sound generation that synergizes fine-grained temporal control signals with the generative power of text-to-audio models. This work represents a notable advance in generative audio systems, targeting the practical challenges faced by sound designers, particularly in synthesizing Foley sounds that synchronize with visual content.

Methodological Approach

The core innovation of the paper lies in the integration of time-varying control signals—specifically loudness, brightness (spectral centroid), and pitch—alongside textual prompts to guide audio generation. The system, named Sketch2Sound, utilizes these interpretable audio properties to form input controls that can be derived from vocal imitations or other forms of sonic sketches. The control signals, which can be adjusted for varying levels of temporal specificity via randomly applied median filters during training, effectively bridge the gap between the text-to-audio paradigm and gestural audio input akin to traditional Foley sound production.

A latent diffusion transformer architecture (DiT) underpins Sketch2Sound, enabling the direct incorporation of control signals into the generative process through linear projection layers. This lightweight incorporation necessitates only modest fine-tuning (40,000 steps) and circumvents the need for extensive network replication, as seen in methods like ControlNet.

Numerical Results and Observations

Sketch2Sound demonstrates robust performance in generating high-quality audio closely adhering to both the specified control signals and given text prompts. Empirical evaluation, notably control signal adherence trials, confirms the system's efficacy in replicating the temporal dynamics portrayed by input sonic imitations while maintaining satisfactory audio quality metrics, such as Frechét Audio Distance (FAD).

A key takeaway from the experiments is the trade-off between precise control signal adherence and text prompt fidelity, delineated by the choice of median filter size. Larger filters, which smooth temporal variations, yield improved audio quality and text adherence, whereas smaller filters maintain a stricter adherence to the input control profile.

Theoretical and Practical Implications

Sketch2Sound sits at the intersection of machine learning and sound design, presenting practical advancements in audio synthesis for entertainment and post-production industries. The approach alleviates the limitations of prior text-conditioned models by permitting expressive and nuanced sound creation using vocal or acoustic inputs, thus augmenting the capabilities of sound artists with gestural and semantic flexibility.

The model's adaptability to capture the semantic essence of control signals suggests potential for broader music and sound generation applications, where intuitive user interaction and control granularity are paramount. Further exploration could involve expanding the model's conditioning variables or enhancing the control retargeting mechanism for multi-modal and complex sonic environments.

Conclusion

The contributions of this work open new frontiers in automated sound synthesis through the introduction of Sketch2Sound, a technique that harmonizes spectrally-driven signal control with language-based generative models. While the system currently addresses sound effect generation, future iterations could capture a wider spectrum of human-computer interaction in various auditory domains. Sketch2Sound's methodological simplicity and training efficiency render it a viable candidate for integration into existing generative audio pipelines, empowering artists with an innovative toolkit for creative exploration.

Dice Question Streamline Icon: https://streamlinehq.com

Follow-Up Questions

We haven't generated follow-up questions for this paper yet.

Youtube Logo Streamline Icon: https://streamlinehq.com