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Language-Model-Assisted Bi-Level Programming for Reward Learning from Internet Videos (2410.09286v1)

Published 11 Oct 2024 in cs.RO and cs.AI

Abstract: Learning from Demonstrations, particularly from biological experts like humans and animals, often encounters significant data acquisition challenges. While recent approaches leverage internet videos for learning, they require complex, task-specific pipelines to extract and retarget motion data for the agent. In this work, we introduce a language-model-assisted bi-level programming framework that enables a reinforcement learning agent to directly learn its reward from internet videos, bypassing dedicated data preparation. The framework includes two levels: an upper level where a vision-LLM (VLM) provides feedback by comparing the learner's behavior with expert videos, and a lower level where a LLM translates this feedback into reward updates. The VLM and LLM collaborate within this bi-level framework, using a "chain rule" approach to derive a valid search direction for reward learning. We validate the method for reward learning from YouTube videos, and the results have shown that the proposed method enables efficient reward design from expert videos of biological agents for complex behavior synthesis.

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Authors (4)
  1. Harsh Mahesheka (2 papers)
  2. Zhixian Xie (5 papers)
  3. Zhaoran Wang (164 papers)
  4. Wanxin Jin (25 papers)

Summary

Language-Model-Assisted Bi-Level Programming for Reward Learning from Internet Videos

In this paper, the authors present an innovative framework for reward learning in Reinforcement Learning (RL) settings by leveraging internet videos, titled "Language-Model-Assisted Bi-Level Programming for Reward Learning from Internet Videos". The framework addresses substantial data acquisition challenges associated with Learning from Demonstrations (LfD), especially when learning from biological experts such as humans and animals. Traditional pipelines for extracting and retargeting motion data from videos often require specialized preprocessing and task-specific infrastructure, limiting scalability and flexibility. This work circumvents these limitations through a novel bi-level programming approach that seamlessly integrates Vision-LLMs (VLMs) and LLMs.

Framework Overview

The proposed framework is characterized by a bi-level structure. In the upper level, a VLM compares the behavior of a reinforcement learning agent, as captured in videos, with that of biological experts present in internet videos. This model provides semantic feedback that informs potential modifications to the agent's behavior. The lower level employs an LLM, which interprets this feedback into executable changes in the reward function. This chain-rule-like interaction between VLMs and LLMs generates a coherent strategy for reward learning, effectively creating a feedback loop that refines policy generation without the need for extensive data preprocessing.

Evaluation and Numerical Results

The authors validate their framework on a set of robotic tasks using various robots, including Ant, Humanoid, and ANYmal in Isaac Gym environments. These robots learn complex behaviors such as spider-like walking and jumping, human-like running and splitting, and dog-like hopping, emulating the corresponding biological motions observed in YouTube videos. The results indicate that the framework significantly enhances performance, outperforming existing reward learning methods such as Eureka and its variants, as benchmarked by both normalized expert scores and human preference evaluation metrics.

In particular, numerical results highlight the framework's ability to generate nuanced, biologically-inspired movements that exhibit higher fidelity to the expert demonstration videos compared to traditional methods. The authors emphasize the near-human-like reasoning capability of VLMs in their feedback generation, which, as demonstrated, aligns closely with human feedback in guiding LLM-driven reward modifications. Furthermore, the bi-level approach consistently yields iterative improvements across reward updates, suggesting an effective optimization trajectory even in the absence of dedicated pre-processing procedures.

Theoretical and Practical Implications

The paper has notable implications both theoretically and practically. Theoretically, it extends existing bifocal strategies in inverse reinforcement learning by embedding advanced neural architectures in a hierarchical framework that supersedes gradient-based traditional approaches. Practically, this paradigm reduces the overhead associated with adapting RL strategies to varied demonstration styles present in unstructured video data from the internet. The implementation not only attests to the seamless integration of VLMs and LLMs but also showcases the feasibility of scaling RL reward design strategies to broader application domains without compromising computational efficiency or data integrity.

Future Directions

The potential for this framework is immense in advancing reinforcement learning's capacity to autonomously learn from diverse and abundant internet video resources. Future research avenues could explore enhancement of the VLM's contextual understanding to tackle more complexity in demonstration videos, incorporate more sophisticated LLMs as the technology evolves, or address meta-learning scenarios where the agent could self-tune its reward design policy for a variety of tasks. Another promising direction could involve deploying the framework in real-world robotics tasks, which could yield further insights into the interaction between artificial agents and environmental cues.

In conclusion, the paper presents a significant advancement in the domain of reward learning for reinforcement learning agents, leveraging cutting-edge AI models to directly learn expressive reward functions from internet videos. This framework balances theoretical innovation with practical applicability, setting the stage for robust deployment of AI systems capable of sophisticated skill acquisition from readily available content.

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