- The paper introduces a novel 3D Gaussian representation that replaces neural implicit fields for precise edge mapping.
- It leverages efficient training with Gaussian splatting and geometric constraints, reducing runtime by up to 30x compared to state-of-the-art methods.
- The method clusters and fits Gaussian-based edge points to achieve robust 3D edge reconstructions on diverse datasets.
EdgeGaussians - 3D Edge Mapping via Gaussian Splatting
The paper "EdgeGaussians - 3D Edge Mapping via Gaussian Splatting" presents a novel method for reconstructing 3D edges from multi-view images. This method addresses limitations associated with the current state-of-the-art (SotA) image-based 3D edge detection techniques, such as computation costs and sampling inaccuracies, by introducing a more efficient and accurate approach using Gaussian splatting.
Main Contributions
- 3D Gaussian Representation: The method replaces traditional neural implicit fields with an explicit representation where 3D edge points are cast as the centers of 3D Gaussians, and the edge directions are represented as the principal axes of these Gaussians. This strategy bypasses point sampling on imprecise level sets and eliminates post-processing needs.
- Efficient Training: Leveraging the geometrically meaningful representation of 3D Gaussians and adopting the training optimization defined in Gaussian splatting, the method ensures efficient and fast training while maintaining accurate 3D edge reconstructions.
- Clustering and Edge Fitting: Post-training, the Gaussians' centers and orientations are used to cluster edge points based on spatial proximity and direction consistency. Parametric edges are then fitted to these clusters, resulting in accurate 3D edge models.
The proposed method initializes the 3D Gaussians and trains their parameters (positions, scales, opacities, and orientations) using a rendering loss supervised by off-the-shelf 2D edge maps. By masking the L1​ loss to focus on informative pixels and incorporating additional geometric constraints such as the alignment of Gaussians’ principal axes, the algorithm efficiently converges to a high-quality 3D edge representation.
Quantitative Evaluation
The method has been extensively evaluated on two datasets: ABC-NEF and DTU. On ABC-NEF, the proposed method demonstrates performance metrics nearly equivalent to SotA methods like EMAP and NEF, with the added benefit of computational efficiency. Specifically, the accuracy and completeness are competitive, and the runtime is significantly reduced (by a factor of 17-30 times). The results highlight the robustness of the method against computationally intensive neural implicit representations.
The evaluation also covers the DTU dataset, where pseudo-ground-truth points pose challenges due to inherent biases introduced during their generation. Despite these challenges, the method outperforms the considered baselines in both precision and recall under a 5mm error threshold.
Practical and Theoretical Implications
The proposed method's advantage lies in its ability to deliver high-accuracy 3D edge reconstructions much faster than competing methods, making it highly practical for real-world applications requiring rapid and reliable edge detection. The explicit representation using 3D Gaussians simplifies the post-processing pipeline and improves the quality of clustering and edge fitting.
Future Directions
Future work could explore further refining the supervisory signals to address biases and inaccuracies in the off-the-shelf 2D edge detectors. Another direction could involve scaling the method for large, unbounded scenes and enhancing its applicability to diverse environments. Lastly, integrating additional geometric information and optimizing the clustering and edge fitting processes could further improve the robustness and accuracy of the method in complex scenes.
In conclusion, "EdgeGaussians - 3D Edge Mapping via Gaussian Splatting" presents a compelling advancement in the field of 3D edge reconstruction, achieving a crucial balance between accuracy and computational efficiency. This work paves the way for more practical implementations of 3D edge detection in dynamic and resource-constrained environments.