Papers
Topics
Authors
Recent
Gemini 2.5 Flash
Gemini 2.5 Flash
125 tokens/sec
GPT-4o
53 tokens/sec
Gemini 2.5 Pro Pro
42 tokens/sec
o3 Pro
4 tokens/sec
GPT-4.1 Pro
47 tokens/sec
DeepSeek R1 via Azure Pro
28 tokens/sec
2000 character limit reached

ColNeRF: Collaboration for Generalizable Sparse Input Neural Radiance Field (2312.09095v2)

Published 14 Dec 2023 in cs.CV

Abstract: Neural Radiance Fields (NeRF) have demonstrated impressive potential in synthesizing novel views from dense input, however, their effectiveness is challenged when dealing with sparse input. Existing approaches that incorporate additional depth or semantic supervision can alleviate this issue to an extent. However, the process of supervision collection is not only costly but also potentially inaccurate, leading to poor performance and generalization ability in diverse scenarios. In our work, we introduce a novel model: the Collaborative Neural Radiance Fields (ColNeRF) designed to work with sparse input. The collaboration in ColNeRF includes both the cooperation between sparse input images and the cooperation between the output of the neural radiation field. Through this, we construct a novel collaborative module that aligns information from various views and meanwhile imposes self-supervised constraints to ensure multi-view consistency in both geometry and appearance. A Collaborative Cross-View Volume Integration module (CCVI) is proposed to capture complex occlusions and implicitly infer the spatial location of objects. Moreover, we introduce self-supervision of target rays projected in multiple directions to ensure geometric and color consistency in adjacent regions. Benefiting from the collaboration at the input and output ends, ColNeRF is capable of capturing richer and more generalized scene representation, thereby facilitating higher-quality results of the novel view synthesis. Extensive experiments demonstrate that ColNeRF outperforms state-of-the-art sparse input generalizable NeRF methods. Furthermore, our approach exhibits superiority in fine-tuning towards adapting to new scenes, achieving competitive performance compared to per-scene optimized NeRF-based methods while significantly reducing computational costs. Our code is available at: https://github.com/eezkni/ColNeRF.

Definition Search Book Streamline Icon: https://streamlinehq.com
References (34)
  1. MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereo. In Proceedings of the IEEE/CVF International Conference on Computer Vision, 14124–14133.
  2. Bidirectional Optical Flow NeRF: High Accuracy and High Quality under Fewer Views. In Proceedings of the AAAI Conference on Artificial Intelligence, volume 37, 359–368.
  3. Explicit Correspondence Matching for Generalizable Neural Radiance Fields. arXiv preprint arXiv:2304.12294.
  4. Stereo Radiance Fields (SRF): Learning View Synthesis for Sparse Views of Novel Scenes. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 7911–7920.
  5. Voxel R-CNN: Towards High Performance Voxel-Based 3D Object detection. In Proceedings of the AAAI Conference on Artificial Intelligence, volume 35, 1201–1209.
  6. Depth-Supervised NeRF: Fewer Views and Faster Training for Free. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 12882–12891.
  7. One is All: Bridging the Gap between Neural Radiance Fields Architectures with Progressive Volume Distillation. In Proceedings of the AAAI Conference on Artificial Intelligence, volume 37, 597–605.
  8. Photonic Lanterns, 3-D Waveguides, Multiplane Light Conversion, and Other Components that Enable Space-Division Multiplexing. Proceedings of the IEEE, 110(11): 1821–1834.
  9. Deep Residual Learning for Image Recognition. In Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 770–778.
  10. 3D Volumetric Modeling with Introspective Neural Networks. In Proceedings of the AAAI Conference on Artificial Intelligence, volume 33, 8481–8488.
  11. Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesis. In Proceedings of the IEEE/CVF International Conference on Computer Vision, 5885–5894.
  12. Large Scale Multi-View Stereopsis Evaluation. In Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 406–413.
  13. InfoNeRF: Ray Entropy Minimization for Few-Shot Neural Volume Rendering. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 12912–12921.
  14. MINE: Towards Continuous Depth MPI with NeRF for Novel View Synthesis. In Proceedings of the IEEE/CVF International Conference on Computer Vision, 12578–12588.
  15. Neural Volumes: Learning Dynamic Renderable Volumes from Images. ACM Transactions on Graphics, 38(4).
  16. VoxNet: A 3D Convolutional Neural Network for Real-Time Object recognition. In Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 922–928.
  17. Local Light Field Fusion: Practical View Synthesis With Prescriptive Sampling Guidelines. ACM Transactions on Graphics, 38(4): 1–14.
  18. NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis. Communications of the ACM, 65(1): 99–106.
  19. Towards Unsupervised Deep Image Enhancement With Generative Adversarial Network. IEEE Transactions on Image Processing, 29: 9140–9151.
  20. Unpaired Image Enhancement with Quality-Attention Generative Adversarial Network. In Proceedings of the 28th ACM International Conference on Multimedia, 1697–1705.
  21. RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputs. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 5480–5490.
  22. 3D Photography Using Context-Aware Layered Depth Inpainting. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 8028–8038.
  23. SimpleNeRF: Regularizing Sparse Input Neural Radiance Fields with Simpler Solutions. arXiv preprint arXiv:2309.03955.
  24. ViP-NeRF: Visibility Prior for Sparse Input Neural Radiance Fields. In Proceedings of the ACM Special Interest Group on Computer Graphics and Interactive Techniques.
  25. Direct Voxel Grid Optimization: Super-Fast Convergence for Radiance Fields Reconstruction. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 5459–5469.
  26. Layer-Structured 3D Scene Inference via View Synthesis. In Proceedings of the European Conference on Computer Vision, 302–317.
  27. Sparsenerf: Distilling depth ranking for few-shot novel view synthesis. arXiv preprint arXiv:2303.16196.
  28. IBRNet: Learning Multi-View Image-Based Rendering. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 4690–4699.
  29. Image Quality Assessment: From Error Visibility to Structural Similarity. IEEE Transactions on Image Processing, 13(4): 600–612.
  30. Behind the Curtain: Learning Occluded Shapes for 3D Object Detection. In Proceedings of the AAAI Conference on Artificial Intelligence, volume 36, 2893–2901.
  31. FreeNeRF: Improving Few-Shot Neural Rendering with Free Frequency Regularization. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 8254–8263.
  32. PixelNeRF: Neural Radiance Fields from One or Few Images. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 4578–4587.
  33. The Unreasonable Effectiveness of Deep Features as a Perceptual Metric. In Proceedings of the IEEE Conference on Computer Vision and Pattern recognition, 586–595.
  34. Learning Adversarial 3D Model Generation with 2D Image Enhancer. In Proceedings of the AAAI Conference on Artificial Intelligence, volume 32, 7615–7622.
Citations (4)

Summary

  • The paper introduces a collaborative NeRF model that uses self-supervision to effectively handle sparse input images.
  • It employs innovative modules for view alignment and volume integration to enhance geometry and appearance reconstruction.
  • Experimental results on DTU and LLFF datasets demonstrate superior performance even with as few as three input views.

Introduction

Neural Radiance Fields (NeRF) have shown impressive capabilities in novel view synthesis, creating new images of a scene from various viewpoints. This technology has clear implications for fields such as virtual reality, autonomous driving, and robotics. However, traditional NeRF models require densely sampled input images, which can be challenging and impractical to obtain. While existing models struggle to maintain effectiveness and generalization with sparse inputs, the paper introduces a model called Collaborative Neural Radiance Fields (ColNeRF), aiming to tackle these challenges without the need for additional supervision.

Collaborative Neural Radiance Fields (ColNeRF)

ColNeRF's strategy relies on leveraging the sparse input by encouraging collaboration both at the input and output stages. The model incorporates a novel collaborative module which aligns information from different views and reinforces self-supervised constraints to ensure consistency across those views. It also introduces a Volume Integration module that captures complex occlusions and infers spatial object locations implicitly.

Furthermore, to improve geometry and appearance reconstruction, ColNeRF employs self-supervised target ray projection in multiple directions to enforce collaboration. This method allows for richer scene representation, improving the quality of synthesized novel views. The model has shown the ability to adapt to new scenes with competitive performance compared to specific NeRF-based methods, but with significantly reduced computational effort.

Experimental Results

Experiments conducted using the DTU and LLFF datasets demonstrate that ColNeRF outperforms state-of-the-art generalizable NeRF methods in scenarios with sparse inputs. The method achieves superior results especially in fine-tuning for scene adaptation. Even in setups with as few as 3 input views, ColNeRF was able to produce high-quality results. The comprehensive tests and comparisons support the model's capabilities in maintaining geometric and visual fidelity.

Conclusion

ColNeRF's introduction marks a notable advancement in NeRF research, particularly when dealing with sparse input data where traditional methods fall short. By integrating features effectively across different views and outputting consistent geometry and appearance, ColNeRF creates more accurate 3D models and color-consistent renderings without requiring external supervision. This model opens up new possibilities for resource-efficient and generalized application of neural radiance fields technology in real-world scenarios. Future work in this field can further refine the model to speed up the process and detail improvements even more.

X Twitter Logo Streamline Icon: https://streamlinehq.com