Design Space Exploration and Optimization for Carbon-Efficient Extended Reality Systems (2305.01831v1)
Abstract: As computing hardware becomes more specialized, designing environmentally sustainable computing systems requires accounting for both hardware and software parameters. Our goal is to design low carbon computing systems while maintaining a competitive level of performance and operational efficiency. Despite previous carbon modeling efforts for computing systems, there is a distinct lack of holistic design strategies to simultaneously optimize for carbon, performance, power and energy. In this work, we take a data-driven approach to characterize the carbon impact (quantified in units of CO2e) of various AI and extended reality (XR) production-level hardware and application use-cases. We propose a holistic design exploration framework to optimize and design for carbon-efficient computing systems and hardware. Our frameworks identifies significant opportunities for carbon efficiency improvements in application-specific and general purpose hardware design and optimization. Using our framework, we demonstrate 10$\times$ carbon efficiency improvement for specialized AI and XR accelerators (quantified by a key metric, tCDP: the product of total CO2e and total application execution time), up to 21% total life cycle carbon savings for existing general-purpose hardware and applications due to hardware over-provisioning, and up to 7.86$\times$ carbon efficiency improvement using advanced 3D integration techniques for resource-constrained XR systems.
- Mariam Elgamal (2 papers)
- Doug Carmean (1 paper)
- Elnaz Ansari (1 paper)
- Okay Zed (1 paper)
- Ramesh Peri (2 papers)
- Srilatha Manne (4 papers)
- Udit Gupta (30 papers)
- Gu-Yeon Wei (54 papers)
- David Brooks (204 papers)
- Gage Hills (6 papers)
- Carole-Jean Wu (62 papers)