Introduction
Instance segmentation, the task distinguishing individual objects within a scene, is essential for scene understanding and manipulation. While 2D instance segmentation has shown great success, generalizing to 3D poses a distinct set of challenges, wrenching the task from the convenience of abundant training data inherent to image-based tasks. The paper presents Instance Neural Radiance Field (Instance-NeRF), a novel method for learning 3D instance segmentation using the paradigms established by NeRF.
Methodology
At the core of this approach lies the ingenious integration of 3D proposal-based mask prediction networks with sampled volumetric features from a pre-trained NeRF. Instance-NeRF is capable of generating discrete 3D instance masks, further contributing to a more nuanced image space projection. Leveraging panoptic segmentation models, 2D segmentation masks are matched to these projections, refining what is already derived from heritage methods.
This setup leads to two substantial distinctions. Firstly, Instance-NeRF ensures segmentation consistency across views without necessitating explicit 3D geometry as input. Secondly, unlike previous works, Instance-NeRF operates in inference without conventional reliance on ground truth labels for 3D segmentation.
Architectural Innovations
Instance-NeRF consists of key architectural components: a pre-trained NeRF for parsing radiance and density fields, and an instance field representing 3D instance information. The Instance-NeRF extends the existing NeRF representation by adding an instance branch, enlightening the network with the ability to delineate objects in 3D scene structures.
Detailed in the methodology are the NeRF-RCNN and a refinement mechanism that projects coarse 3D segmentation into 2D, refined by consistency matching across views. The architecture also encapsulates a neural instance field, producing multi-view consistent 2D segmentations alongside continuous 3D segmentation.
Experimental Validation
Substantiated by experiments on synthetic and real-world datasets, including the complex indoor scenes of 3D-FRONT, Instance-NeRF yields superior segmentation performance compared to previous NeRF segmentation initiatives and stands tall against competitive 2D segmentation methods on unseen views.
The contribution of this paper, therefore, is threefold: proposing a novel architecture for 3D instance segmentation in NeRF, detailing the training approach for a Neural Instance Field, and showcasing effectiveness through experiments and ablation studies. The instantiation of a method yielding both multi-view consistent 2D segmentation and continuous 3D segmentation from a NeRF representation is among the first of its kind, and the code is publicly available for broader use and development in the research community.
Conclusion
Instance-NeRF heralds a new avenue for exploring 3D instance segmentation intricately tied with the rich and continuous representation provided by NeRF. Its ability to query instance information at any 3D position not only advances NeRF's usability for segmentation and manipulation but undeniably pushes boundaries that blend 2D image segmentation success with 3D geometric understanding. This paper marks a milestone for future efforts in 3D instance segmentation, promising applications in complex real-world scenarios where understanding and manipulating the intricate details of 3D spaces is paramount.