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R3M: A Universal Visual Representation for Robot Manipulation (2203.12601v3)

Published 23 Mar 2022 in cs.RO, cs.AI, cs.CV, and cs.LG

Abstract: We study how visual representations pre-trained on diverse human video data can enable data-efficient learning of downstream robotic manipulation tasks. Concretely, we pre-train a visual representation using the Ego4D human video dataset using a combination of time-contrastive learning, video-language alignment, and an L1 penalty to encourage sparse and compact representations. The resulting representation, R3M, can be used as a frozen perception module for downstream policy learning. Across a suite of 12 simulated robot manipulation tasks, we find that R3M improves task success by over 20% compared to training from scratch and by over 10% compared to state-of-the-art visual representations like CLIP and MoCo. Furthermore, R3M enables a Franka Emika Panda arm to learn a range of manipulation tasks in a real, cluttered apartment given just 20 demonstrations. Code and pre-trained models are available at https://tinyurl.com/robotr3m.

Evaluating R3M: A Universal Visual Representation for Robotic Manipulation

The paper "R3M: A Universal Visual Representation for Robot Manipulation" presents a focused application of visual representation learning tailored to enhance robot manipulation capabilities. Through pre-training a visual representation on human-centric video datasets, R3M aims to improve the efficiency of learning manipulation tasks within robotics. The paper outlines the limitations of conventional end-to-end training approaches that often lack generalization due to constrained, task-specific datasets. By leveraging the diverse Ego4D dataset, this research demonstrates how to encapsulate temporal dynamics, semantic relevance, and compactness into a reusable visual representation conducive to robotic tasks.

Methodological Innovations

The R3M framework consists of an innovative approach integrating three main components for representation learning: time-contrastive learning, video-language alignment, and sparsity promotion. This combination intends to fulfill three criteria necessary for impactful robotic manipulation: the ability to understand temporal dynamics, extract semantically relevant features, and maintain compact representations that filter out irrelevant background data, thereby enhancing focus on task-critical elements.

  1. Time-Contrastive Learning: By employing time-contrastive losses, R3M is designed to effectively understand how scenes transition over time, echoing dynamic aspects of physical interaction central to manipulation tasks.
  2. Video-Language Alignment: Utilizing video-language alignment solidifies the representation's ability to grasp semantic subtleties. This aspect trains the model to embed language-informed cues, which are crucial for interaction tasks that involve handling objects and comprehending task instructions.
  3. Sparsity and Compactness: Implementing L1 and L2 penalties aids R3M in producing sparse representations, potentially facilitating improved generalization by minimizing dimensions, therefore limiting overfitting especially with imitation learning frameworks.

Experimental Results

The empirical evaluation of R3M unfolds across various simulated environments and real-world settings, comparing pre-trained R3M to standard baselines like CLIP, MoCo, and other supervised image-based representations. Notable findings demonstrate that R3M achieves over 20% improvement in task success rates over learning from scratch and more than a 10% advantage over other representation models across a comprehensive suite of 12 tasks. Intriguingly, the research highlights that R3M requires significantly fewer demonstrations to attain these results, as illustrated in tasks like the Franka Emika Panda arm successfully operating in a cluttered real-world apartment with merely 20 demonstrations.

Implications and Future Directions

The implications of this research are profound for enhancing data-efficient learning in robotic manipulation contexts. The introduction of visual representations trained on non-robotic yet relevant datasets illustrates an effective decoupling of data sourcing and specific task training, which could inspire new methodologies in representation learning tasks. This work paves the way for generalized models that can be downloaded and utilized across a diverse range of robotic platforms and environments.

Looking ahead, future developments may explore the integration of R3M with reinforcement learning frameworks and assess its utility in varied robotic hardware configurations. Moreover, the paper signals potential advancements in cross-domain transfer learning, prompting further inquiry into how visual representations can extend beyond perception, perhaps encompassing reward modeling and semantic task understanding.

In summary, this paper contributes a practical and robust approach to robotic manipulation through innovative representation learning, advocating for reuse and adaptability in previously unexplored dimensions of human-centric video data. Consequently, R3M represents a relevant step towards autonomous systems that seamlessly integrate learned experiences into practical interactions with complex environments.

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Authors (5)
  1. Suraj Nair (39 papers)
  2. Aravind Rajeswaran (42 papers)
  3. Vikash Kumar (70 papers)
  4. Chelsea Finn (264 papers)
  5. Abhinav Gupta (178 papers)
Citations (465)
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