Papers
Topics
Authors
Recent
Gemini 2.5 Flash
Gemini 2.5 Flash
129 tokens/sec
GPT-4o
28 tokens/sec
Gemini 2.5 Pro Pro
42 tokens/sec
o3 Pro
4 tokens/sec
GPT-4.1 Pro
38 tokens/sec
DeepSeek R1 via Azure Pro
28 tokens/sec
2000 character limit reached

Learning Kinematic Feasibility for Mobile Manipulation through Deep Reinforcement Learning (2101.05325v2)

Published 13 Jan 2021 in cs.RO

Abstract: Mobile manipulation tasks remain one of the critical challenges for the widespread adoption of autonomous robots in both service and industrial scenarios. While planning approaches are good at generating feasible whole-body robot trajectories, they struggle with dynamic environments as well as the incorporation of constraints given by the task and the environment. On the other hand, dynamic motion models in the action space struggle with generating kinematically feasible trajectories for mobile manipulation actions. We propose a deep reinforcement learning approach to learn feasible dynamic motions for a mobile base while the end-effector follows a trajectory in task space generated by an arbitrary system to fulfill the task at hand. This modular formulation has several benefits: it enables us to readily transform a broad range of end-effector motions into mobile applications, it allows us to use the kinematic feasibility of the end-effector trajectory as a dense reward signal and its modular formulation allows it to generalise to unseen end-effector motions at test time. We demonstrate the capabilities of our approach on multiple mobile robot platforms with different kinematic abilities and different types of wheeled platforms in extensive simulated as well as real-world experiments.

Citations (43)

Summary

We haven't generated a summary for this paper yet.

Youtube Logo Streamline Icon: https://streamlinehq.com