Papers
Topics
Authors
Recent
Gemini 2.5 Flash
Gemini 2.5 Flash
41 tokens/sec
GPT-4o
59 tokens/sec
Gemini 2.5 Pro Pro
41 tokens/sec
o3 Pro
7 tokens/sec
GPT-4.1 Pro
50 tokens/sec
DeepSeek R1 via Azure Pro
28 tokens/sec
2000 character limit reached

Playing Games in the Dark: An approach for cross-modality transfer in reinforcement learning (1911.12851v1)

Published 28 Nov 2019 in cs.AI and cs.LG

Abstract: In this work we explore the use of latent representations obtained from multiple input sensory modalities (such as images or sounds) in allowing an agent to learn and exploit policies over different subsets of input modalities. We propose a three-stage architecture that allows a reinforcement learning agent trained over a given sensory modality, to execute its task on a different sensory modality-for example, learning a visual policy over image inputs, and then execute such policy when only sound inputs are available. We show that the generalized policies achieve better out-of-the-box performance when compared to different baselines. Moreover, we show this holds in different OpenAI gym and video game environments, even when using different multimodal generative models and reinforcement learning algorithms.

User Edit Pencil Streamline Icon: https://streamlinehq.com
Authors (5)
  1. Rui Silva (7 papers)
  2. Miguel Vasco (17 papers)
  3. Francisco S. Melo (27 papers)
  4. Ana Paiva (17 papers)
  5. Manuela Veloso (105 papers)
Citations (14)