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Advancing Through Terrains (1904.08746v3)

Published 18 Apr 2019 in cs.CG and cs.DM

Abstract: We study terrain visibility graphs, a well-known graph class closely related to polygon visibility graphs in computational geometry, for which a precise graph-theoretical characterization is still unknown. Over the last decade, terrain visibility graphs attracted attention in the context of time series analysis with various practical applications in areas such as physics, geography and medical sciences. We make progress in understanding terrain visibility graphs by providing several graph-theoretic results. For example, we show that they cannot contain antiholes of size larger than five. Moreover, we obtain two algorithmic results. We devise a fast output-sensitive shortest path algorithm on terrain-like graphs and a polynomial-time algorithm for \textsc{Dominating Set} on special terrain visibility graphs (called funnel visibility graphs).

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