Papers
Topics
Authors
Recent
Gemini 2.5 Flash
Gemini 2.5 Flash
153 tokens/sec
GPT-4o
7 tokens/sec
Gemini 2.5 Pro Pro
45 tokens/sec
o3 Pro
4 tokens/sec
GPT-4.1 Pro
38 tokens/sec
DeepSeek R1 via Azure Pro
28 tokens/sec
2000 character limit reached

Learning multiagent coordination in the absence of communication channels (1802.06036v2)

Published 16 Feb 2018 in cs.GT

Abstract: In this work, we develop a reinforcement learning protocol for a multiagent coordination task in a discrete state and action space: an iterated prisoner's dilemma game extended into a team based, winner-take all tournament, which forces the agents to collude in order to maximize their reward. By disallowing extra communication channels, the agents are forced to embed their coordination strategy into their actions in the prisoner's dilemma game. We develop a representation of the iterated prisoners dilemma that makes it amenable to Q-learning. We find that the reinforcement learning strategy is able to consistently train agents that can win the winner take all iterated prisoners dilemma tournament. By using a game with discrete state and action space, we are able to better analyze and understand both the dynamics and the communication protocols that are established between the agents. We find that the agents adapt a number of interesting behaviors, such as the formation of benevolent dictators, that minimize inequality of scores. We also find that the agents settle on a remarkably consistent symbology in their actions, such that agents from independent trials are able to collude with each other without further training.

Summary

We haven't generated a summary for this paper yet.