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An Efficient Algorithm for Computing High-Quality Paths amid Polygonal Obstacles (1706.02939v1)

Published 9 Jun 2017 in cs.CG, cs.DS, and cs.RO

Abstract: We study a path-planning problem amid a set $\mathcal{O}$ of obstacles in $\mathbb{R}2$, in which we wish to compute a short path between two points while also maintaining a high clearance from $\mathcal{O}$; the clearance of a point is its distance from a nearest obstacle in $\mathcal{O}$. Specifically, the problem asks for a path minimizing the reciprocal of the clearance integrated over the length of the path. We present the first polynomial-time approximation scheme for this problem. Let $n$ be the total number of obstacle vertices and let $\varepsilon \in (0,1]$. Our algorithm computes in time $O(\frac{n2}{\varepsilon 2} \log \frac{n}{\varepsilon})$ a path of total cost at most $(1+\varepsilon)$ times the cost of the optimal path.

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